73 #ifndef vtkSmartVolumeMapper_h 74 #define vtkSmartVolumeMapper_h 76 #include "vtkRenderingVolumeOpenGL2Module.h" 115 vtkGetMacro( FinalColorWindow,
float );
133 vtkGetMacro( FinalColorLevel,
float );
140 #if !defined(VTK_LEGACY_REMOVE) 141 RayCastAndTextureRenderMode=1,
142 #endif // !VTK_LEGACY_REMOVE 144 #if !defined(VTK_LEGACY_REMOVE) 146 #endif // !VTK_LEGACY_REMOVE 149 UndefinedRenderMode=6,
157 void SetRequestedRenderMode(
int mode);
164 void SetRequestedRenderModeToDefault();
171 void SetRequestedRenderModeToRayCast();
178 void SetRequestedRenderModeToGPU();
184 void SetRequestedRenderModeToOSPRay();
190 vtkGetMacro( RequestedRenderMode,
int );
197 int GetLastUsedRenderMode();
208 vtkGetMacro( MaxMemoryInBytes,
vtkIdType );
218 vtkSetClampMacro( MaxMemoryFraction,
float, 0.1f, 1.0f );
219 vtkGetMacro( MaxMemoryFraction,
float );
227 vtkSetClampMacro(InterpolationMode,
int,
229 vtkGetMacro(InterpolationMode,
int);
230 void SetInterpolationModeToNearestNeighbor();
231 void SetInterpolationModeToLinear();
232 void SetInterpolationModeToCubic();
245 double viewDirection[3],
255 vtkSetClampMacro( InteractiveUpdateRate,
double, 1.0e-10, 1.0e10 );
264 vtkGetMacro( InteractiveUpdateRate,
double );
276 vtkSetClampMacro( InteractiveAdjustSampleDistances,
int, 0, 1);
277 vtkGetMacro( InteractiveAdjustSampleDistances,
int);
291 vtkSetClampMacro( AutoAdjustSampleDistances,
int, 0, 1 );
292 vtkGetMacro( AutoAdjustSampleDistances,
int );
305 vtkGetMacro( SampleDistance,
float );
337 void SetVectorMode(
int mode);
338 vtkGetMacro(VectorMode,
int);
340 vtkSetClampMacro(VectorComponent,
int, 0, 3);
341 vtkGetMacro(VectorComponent,
int);
366 float FinalColorWindow;
367 float FinalColorLevel;
375 float MaxMemoryFraction;
381 int InterpolationMode;
389 int RequestedRenderMode;
390 int CurrentRenderMode;
400 int RayCastSupported;
401 int LowResGPUNecessary;
459 int InitializedBlendMode;
477 double InteractiveUpdateRate;
represents a volume (data & properties) in a rendered scene
#define VTK_RESLICE_NEAREST
Abstract class for a volume mapper.
int VectorComponent
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
#define VTK_RESLICE_CUBIC
record modification and/or execution time
Resamples an image to be larger or smaller.
abstract specification for renderers
float SampleDistance
The distance between sample points along the ray.
Mapper to render volumes defined as vtkMultiBlockDataSet.
int VectorMode
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
vtkImageMagnitude * ImageMagnitude
This filter is used to compute the magnitude of 3-component data.
void Render(vtkRenderer *ren, vtkVolume *vol) override=0
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
window superclass for vtkRenderWindow
VectorModeType
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
a simple class to control print indentation
topologically and geometrically regular array of data
Colapses components with magnitude function.
represents the common properties for rendering a volume.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
A fixed point mapper for volumes.
create a window for renderers to draw into
Removes link dependence on optional ospray module.
vtkTimeStamp MagnitudeUploadTime
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
int InteractiveAdjustSampleDistances
If the InteractiveAdjustSampleDistances flag is enabled, vtkSmartVolumeMapper interactively sets and ...
int AutoAdjustSampleDistances
Set whether or not the sample distance should be automatically calculated within the internal volume ...
static vtkAlgorithm * New()
vtkImageData * InputDataMagnitude
This filter is used to compute the magnitude of 3-component data.
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
Ray casting performed on the GPU.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.