Copyright | (c) Sven Panne 2002-2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.GLU.NURBS
Description
This module corresponds to chapter 7 (NURBS) of the GLU specs.
Documentation
withNURBSObj :: a -> (NURBSObj -> IO a) -> IO a #
type NURBSBeginCallback = PrimitiveMode -> IO () #
withNURBSBeginCallback :: NURBSObj -> NURBSBeginCallback -> IO a -> IO a #
type NURBSVertexCallback = Vertex3 GLfloat -> IO () #
withNURBSVertexCallback :: NURBSObj -> NURBSVertexCallback -> IO a -> IO a #
type NURBSNormalCallback = Normal3 GLfloat -> IO () #
withNURBSNormalCallback :: NURBSObj -> NURBSNormalCallback -> IO a -> IO a #
type NURBSColorCallback = Color4 GLfloat -> IO () #
withNURBSColorCallback :: NURBSObj -> NURBSColorCallback -> IO a -> IO a #
type NURBSEndCallback = IO () #
withNURBSEndCallback :: NURBSObj -> NURBSEndCallback -> IO a -> IO a #
checkForNURBSError :: NURBSObj -> IO a -> IO a #
nurbsBeginEndCurve :: NURBSObj -> IO a -> IO a #
nurbsCurve :: ControlPoint c => NURBSObj -> GLint -> Ptr GLfloat -> GLint -> Ptr (c GLfloat) -> GLint -> IO () #
nurbsBeginEndSurface :: NURBSObj -> IO a -> IO a #
nurbsSurface :: ControlPoint c => NURBSObj -> GLint -> Ptr GLfloat -> GLint -> Ptr GLfloat -> GLint -> GLint -> Ptr (c GLfloat) -> GLint -> GLint -> IO () #
nurbsBeginEndTrim :: NURBSObj -> IO a -> IO a #
trimmingCurve :: TrimmingPoint c => NURBSObj -> GLint -> Ptr GLfloat -> GLint -> Ptr (c GLfloat) -> GLint -> IO () #
Constructors
NURBSTessellator | |
NURBSRenderer |
setNURBSMode :: NURBSObj -> NURBSMode -> IO () #
setNURBSCulling :: NURBSObj -> Capability -> IO () #
data SamplingMethod #
Constructors
PathLength GLfloat | |
ParametricError GLfloat | |
DomainDistance GLfloat GLfloat | |
ObjectPathLength GLfloat | |
ObjectParametricError GLfloat |
Instances
setSamplingMethod :: NURBSObj -> SamplingMethod -> IO () #
loadSamplingMatrices :: (Matrix m1, Matrix m2) => NURBSObj -> Maybe (m1 GLfloat, m2 GLfloat, (Position, Size)) -> IO () #
setDisplayMode' :: NURBSObj -> DisplayMode' -> IO () #