BuffersManager
public final class JoGLBuffersManager extends java.lang.Object implements BuffersManager
Constructor | Description |
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JoGLBuffersManager() |
Default constructor.
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Modifier and Type | Method | Description |
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int |
bindColorsBuffer(com.jogamp.opengl.GL2 gl,
ElementsBuffer buffer) |
Bind the given buffer as color buffer.
|
int |
bindIndicesBuffer(com.jogamp.opengl.GL2 gl,
IndicesBuffer buffer) |
Bind the given buffer as indices buffer.
|
int |
bindNormalsBuffer(com.jogamp.opengl.GL2 gl,
ElementsBuffer buffer) |
Bind the given buffer as normal buffer.
|
int |
bindTextureCoordinatesBuffer(com.jogamp.opengl.GL2 gl,
ElementsBuffer buffer) |
Bind the given buffer as texture coordinate buffer.
|
int |
bindVertexBuffer(com.jogamp.opengl.GL2 gl,
ElementsBuffer buffer) |
Bind the given buffer as vertex buffer.
|
ElementsBuffer |
createElementsBuffer() |
Create an elements buffer.
|
IndicesBuffer |
createIndicesBuffer() |
Create an indices buffer.
|
void |
dispose(java.util.Collection<? extends DataBuffer> buffers) |
Release all resources used by the given buffers.
|
void |
dispose(DataBuffer buffer) |
Release all resources used by the given buffer.
|
void |
glReload() |
Called when previous OpenGl context is gone.
|
void |
glSynchronize(com.jogamp.opengl.GL2 gl) |
Called before rendering for synchronisation.
|
public ElementsBuffer createElementsBuffer()
BuffersManager
createElementsBuffer
in interface BuffersManager
public IndicesBuffer createIndicesBuffer()
BuffersManager
createIndicesBuffer
in interface BuffersManager
public void dispose(DataBuffer buffer)
BuffersManager
dispose
in interface BuffersManager
buffer
- the given buffer.public void dispose(java.util.Collection<? extends DataBuffer> buffers)
BuffersManager
dispose
in interface BuffersManager
buffers
- the given buffers.public void glReload()
public void glSynchronize(com.jogamp.opengl.GL2 gl)
gl
- the OpenGl context.public int bindVertexBuffer(com.jogamp.opengl.GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.public int bindNormalsBuffer(com.jogamp.opengl.GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.public int bindTextureCoordinatesBuffer(com.jogamp.opengl.GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.public int bindColorsBuffer(com.jogamp.opengl.GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.public int bindIndicesBuffer(com.jogamp.opengl.GL2 gl, IndicesBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.