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Function load

Called to load static with this sound provider type.

	virtual CL_SoundProvider* CL_SoundProviderType_Register< SoundProviderClass >::load(
		const CL_String & filename,
		bool stream,
		const CL_VirtualDirectory & directory);

	virtual CL_SoundProvider* CL_SoundProviderType_Register< SoundProviderClass >::load(
		CL_IODevice & file,
		bool stream);