Audaspace
1.3.0
A high level audio library.
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This sound loops another sound. More...
#include <Loop.h>
Public Member Functions | |
Loop (std::shared_ptr< ISound > sound, int loop=-1) | |
Creates a new loop sound. More... | |
int | getLoop () const |
Returns the loop count. | |
virtual std::shared_ptr< IReader > | createReader () |
Creates a reader for playback of the sound source. More... | |
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Effect (std::shared_ptr< ISound > sound) | |
Creates a new sound. More... | |
virtual | ~Effect () |
Destroys the sound. | |
std::shared_ptr< ISound > | getSound () const |
Returns the saved sound. More... | |
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virtual | ~ISound () |
Destroys the sound. | |
Additional Inherited Members | |
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std::shared_ptr< IReader > | getReader () const |
Returns the reader created out of the sound. More... | |
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std::shared_ptr< ISound > | m_sound |
If there is no reader it is created out of this sound. | |
This sound loops another sound.
Loop::Loop | ( | std::shared_ptr< ISound > | sound, |
int | loop = -1 |
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Creates a new loop sound.
sound | The input sound. |
loop | The desired loop count, negative values result in endless looping. |
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virtual |