+ exec
+ rm -rf /rpmbuild
+ mkdir -p /rpmbuild
+ su -c 'rpmbuild -ba /builddir/build/SPECS/game-music-emu.spec            --define "debug_package %{nil}"            --undefine _annotated_build            --define "_missing_doc_files_terminate_build %{nil}"            --define "_emacs_sitestartdir /usr/share/emacs/site-lisp/site-start.d"            --define "_emacs_sitelispdir /usr/share/emacs/site-lisp"            --nocheck   ' mockbuild
Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.vH1Uzb
+ umask 022
+ cd /builddir/build/BUILD
+ cd /builddir/build/BUILD
+ rm -rf game-music-emu-0.6.1
+ /usr/bin/tar -xof -
+ /usr/bin/bzip2 -dc /builddir/build/SOURCES/game-music-emu-0.6.1.tar.bz2
+ STATUS=0
+ '[' 0 -ne 0 ']'
+ cd game-music-emu-0.6.1
+ /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w .
+ echo -e '\ninstall(TARGETS gme_player RUNTIME DESTINATION /usr/bin)'
+ exit 0
Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.c7szg5
+ umask 022
+ cd /builddir/build/BUILD
+ cd game-music-emu-0.6.1
+ CFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 '
+ export CFLAGS
+ CXXFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 '
+ export CXXFLAGS
+ FFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1  -I/usr/lib64/gfortran/modules'
+ export FFLAGS
+ FCFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1  -I/usr/lib64/gfortran/modules'
+ export FCFLAGS
+ LDFLAGS='-Wl,-z,relro  -specs=/usr/lib/rpm/redhat/redhat-hardened-ld'
+ export LDFLAGS
+ /usr/bin/cmake -DCMAKE_C_FLAGS_RELEASE:STRING=-DNDEBUG -DCMAKE_CXX_FLAGS_RELEASE:STRING=-DNDEBUG -DCMAKE_Fortran_FLAGS_RELEASE:STRING=-DNDEBUG -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -DCMAKE_INSTALL_PREFIX:PATH=/usr -DINCLUDE_INSTALL_DIR:PATH=/usr/include -DLIB_INSTALL_DIR:PATH=/usr/lib64 -DSYSCONF_INSTALL_DIR:PATH=/etc -DSHARE_INSTALL_PREFIX:PATH=/usr/share -DLIB_SUFFIX=64 -DBUILD_SHARED_LIBS:BOOL=ON
-- The C compiler identification is GNU 7.3.1
-- The CXX compiler identification is GNU 7.3.1
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Performing Test __LIBGME_TEST_VISIBILITY
-- Performing Test __LIBGME_TEST_VISIBILITY - Success
-- Looking for pthread.h
-- Looking for pthread.h - found
-- Looking for pthread_create
-- Looking for pthread_create - not found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE  
 ** SDL library located, player demo is available to be built in the /player directory
-- Configuring done
-- Generating done
CMake Warning:
  Manually-specified variables were not used by the project:

    CMAKE_CXX_FLAGS_RELEASE
    CMAKE_C_FLAGS_RELEASE
    CMAKE_Fortran_FLAGS_RELEASE
    INCLUDE_INSTALL_DIR
    LIB_INSTALL_DIR
    SHARE_INSTALL_PREFIX
    SYSCONF_INSTALL_DIR


-- Build files have been written to: /builddir/build/BUILD/game-music-emu-0.6.1
+ make -j4
/usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.1 -B/builddir/build/BUILD/game-music-emu-0.6.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles/progress.marks
make -f CMakeFiles/Makefile2 all
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1/gme/CMakeFiles/gme.dir/DependInfo.cmake --color=
Scanning dependencies of target gme
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[  2%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Classic_Emu.cpp
[  4%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Blip_Buffer.cpp
[  6%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Dual_Resampler.cpp
[  8%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Data_Reader.cpp
[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Effects_Buffer.cpp
[ 12%] Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Fir_Resampler.cpp
[ 14%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/gme.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/gme.cpp
[ 17%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gme_File.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gme_File.cpp
[ 19%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/M3u_Playlist.cpp
[ 21%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Multi_Buffer.cpp
[ 23%] Building CXX object gme/CMakeFiles/gme.dir/Music_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Music_Emu.cpp
[ 25%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Ay_Apu.cpp
[ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Ym2612_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Ym2612_Emu.cpp
[ 29%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Sms_Apu.cpp
[ 31%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Ay_Cpu.cpp
[ 34%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Ay_Emu.cpp
[ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gb_Apu.cpp
[ 38%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gb_Cpu.cpp
[ 40%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gb_Oscs.cpp
[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gbs_Emu.cpp
[ 44%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Gym_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Gym_Emu.cpp
[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Hes_Apu.cpp
[ 48%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Hes_Cpu.cpp
[ 51%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Hes_Emu.cpp
[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Kss_Cpu.cpp
[ 55%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Kss_Emu.cpp
[ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Kss_Scc_Apu.cpp
[ 59%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Apu.cpp
[ 61%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Cpu.cpp
[ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Fme7_Apu.cpp
[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Namco_Apu.cpp
[ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Oscs.cpp
[ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nsf_Emu.cpp
[ 72%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nes_Vrc6_Apu.cpp
[ 74%] Building CXX object gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Nsfe_Emu.cpp
[ 76%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Sap_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Sap_Apu.cpp
[ 78%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Sap_Cpu.cpp
[ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Sap_Emu.cpp
[ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Snes_Spc.cpp
[ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Cpu.cpp
[ 87%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Dsp.cpp
In file included from /builddir/build/BUILD/game-music-emu-0.6.1/gme/blargg_source.h:12:0,
                 from /builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Cpu.cpp:20:
/builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Cpu.cpp: In member function 'void Snes_Spc::cpu_write_high(int, int, Snes_Spc::rel_time_t)':
/builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Cpu.cpp:406:28: warning: array subscript is above array bounds [-Warray-bounds]
   assert( RAM [i + rom_addr] == (uint8_t) data );
                            ^
/builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Cpu.cpp:407:20: warning: array subscript is above array bounds [-Warray-bounds]
   RAM [i + rom_addr] = cpu_pad_fill; // restore overwritten padding
                    ^
[ 89%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Emu.cpp
[ 91%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Spc_Filter.cpp
[ 93%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Vgm_Emu.cpp
[ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Vgm_Emu_Impl.cpp
[ 97%] Building CXX object gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/c++  -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -fPIC   -o CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/gme/Ym2413_Emu.cpp
[100%] Linking CXX shared library libgme.so
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/cmake -E cmake_link_script CMakeFiles/gme.dir/link.txt --verbose=1
/usr/bin/c++ -fPIC -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden -Wl,-z,relro  -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -shared -Wl,-soname,libgme.so.0 -o libgme.so.0.6.1 CMakeFiles/gme.dir/Blip_Buffer.cpp.o CMakeFiles/gme.dir/Classic_Emu.cpp.o CMakeFiles/gme.dir/Data_Reader.cpp.o CMakeFiles/gme.dir/Dual_Resampler.cpp.o CMakeFiles/gme.dir/Effects_Buffer.cpp.o CMakeFiles/gme.dir/Fir_Resampler.cpp.o CMakeFiles/gme.dir/gme.cpp.o CMakeFiles/gme.dir/Gme_File.cpp.o CMakeFiles/gme.dir/M3u_Playlist.cpp.o CMakeFiles/gme.dir/Multi_Buffer.cpp.o CMakeFiles/gme.dir/Music_Emu.cpp.o CMakeFiles/gme.dir/Ay_Apu.cpp.o CMakeFiles/gme.dir/Ym2612_Emu.cpp.o CMakeFiles/gme.dir/Sms_Apu.cpp.o CMakeFiles/gme.dir/Ay_Cpu.cpp.o CMakeFiles/gme.dir/Ay_Emu.cpp.o CMakeFiles/gme.dir/Gb_Apu.cpp.o CMakeFiles/gme.dir/Gb_Cpu.cpp.o CMakeFiles/gme.dir/Gb_Oscs.cpp.o CMakeFiles/gme.dir/Gbs_Emu.cpp.o CMakeFiles/gme.dir/Gym_Emu.cpp.o CMakeFiles/gme.dir/Hes_Apu.cpp.o CMakeFiles/gme.dir/Hes_Cpu.cpp.o CMakeFiles/gme.dir/Hes_Emu.cpp.o CMakeFiles/gme.dir/Kss_Cpu.cpp.o CMakeFiles/gme.dir/Kss_Emu.cpp.o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o CMakeFiles/gme.dir/Nes_Apu.cpp.o CMakeFiles/gme.dir/Nes_Cpu.cpp.o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o CMakeFiles/gme.dir/Nes_Oscs.cpp.o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o CMakeFiles/gme.dir/Nsf_Emu.cpp.o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o CMakeFiles/gme.dir/Sap_Apu.cpp.o CMakeFiles/gme.dir/Sap_Cpu.cpp.o CMakeFiles/gme.dir/Sap_Emu.cpp.o CMakeFiles/gme.dir/Snes_Spc.cpp.o CMakeFiles/gme.dir/Spc_Cpu.cpp.o CMakeFiles/gme.dir/Spc_Dsp.cpp.o CMakeFiles/gme.dir/Spc_Emu.cpp.o CMakeFiles/gme.dir/Spc_Filter.cpp.o CMakeFiles/gme.dir/Vgm_Emu.cpp.o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o CMakeFiles/gme.dir/Ym2413_Emu.cpp.o 
cd /builddir/build/BUILD/game-music-emu-0.6.1/gme && /usr/bin/cmake -E cmake_symlink_library libgme.so.0.6.1 libgme.so.0 libgme.so
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[100%] Built target gme
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles 0
+ make -j4 gme_player
/usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.1 -B/builddir/build/BUILD/game-music-emu-0.6.1 --check-build-system CMakeFiles/Makefile.cmake 0
make -f CMakeFiles/Makefile2 gme_player
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
/usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.1 -B/builddir/build/BUILD/game-music-emu-0.6.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles 51
make -f CMakeFiles/Makefile2 player/CMakeFiles/gme_player.dir/all
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend
make[3]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1/gme/CMakeFiles/gme.dir/DependInfo.cmake --color=
make[3]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build
make[3]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[3]: Nothing to be done for 'gme/CMakeFiles/gme.dir/build'.
make[3]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[ 92%] Built target gme
make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/depend
make[3]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/player /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/player /builddir/build/BUILD/game-music-emu-0.6.1/player/CMakeFiles/gme_player.dir/DependInfo.cmake --color=
Scanning dependencies of target gme_player
make[3]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/build
make[3]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[ 94%] Building CXX object player/CMakeFiles/gme_player.dir/Music_Player.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/player && /usr/bin/c++  -DLIBGME_VISIBILITY -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.1/player -I/builddir/build/BUILD/game-music-emu-0.6.1 -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden   -o CMakeFiles/gme_player.dir/Music_Player.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/player/Music_Player.cpp
[ 96%] Building CXX object player/CMakeFiles/gme_player.dir/Audio_Scope.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/player && /usr/bin/c++  -DLIBGME_VISIBILITY -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.1/player -I/builddir/build/BUILD/game-music-emu-0.6.1 -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden   -o CMakeFiles/gme_player.dir/Audio_Scope.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/player/Audio_Scope.cpp
[ 98%] Building CXX object player/CMakeFiles/gme_player.dir/player.cpp.o
cd /builddir/build/BUILD/game-music-emu-0.6.1/player && /usr/bin/c++  -DLIBGME_VISIBILITY -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.1/player -I/builddir/build/BUILD/game-music-emu-0.6.1 -I/builddir/build/BUILD/game-music-emu-0.6.1/gme  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden   -o CMakeFiles/gme_player.dir/player.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.1/player/player.cpp
[100%] Linking CXX executable gme_player
cd /builddir/build/BUILD/game-music-emu-0.6.1/player && /usr/bin/cmake -E cmake_link_script CMakeFiles/gme_player.dir/link.txt --verbose=1
/usr/bin/c++  -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fvisibility=hidden -fvisibility-inlines-hidden  -Wl,-z,relro  -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -rdynamic CMakeFiles/gme_player.dir/Audio_Scope.cpp.o CMakeFiles/gme_player.dir/Music_Player.cpp.o CMakeFiles/gme_player.dir/player.cpp.o  -o gme_player -Wl,-rpath,/builddir/build/BUILD/game-music-emu-0.6.1/gme: -lSDL -lpthread ../gme/libgme.so.0.6.1 
make[3]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[100%] Built target gme_player
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles 0
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
+ exit 0
Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.e0MsDp
+ umask 022
+ cd /builddir/build/BUILD
+ '[' /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64 '!=' / ']'
+ rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
++ dirname /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
+ mkdir -p /builddir/build/BUILDROOT
+ mkdir /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
+ cd game-music-emu-0.6.1
+ rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
+ make install DESTDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
/usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.1 -B/builddir/build/BUILD/game-music-emu-0.6.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles/progress.marks
make -f CMakeFiles/Makefile2 all
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1/gme/CMakeFiles/gme.dir/DependInfo.cmake --color=
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[2]: Nothing to be done for 'gme/CMakeFiles/gme.dir/build'.
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[100%] Built target gme
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles 0
make -f CMakeFiles/Makefile2 preinstall
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[1]: Nothing to be done for 'preinstall'.
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
Install the project...
/usr/bin/cmake -P cmake_install.cmake
-- Install configuration: ""
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/lib64/libgme.so.0.6.1
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/lib64/libgme.so.0
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/lib64/libgme.so
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/include/gme/gme.h
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/lib64/pkgconfig/libgme.pc
+ cd player
+ make install DESTDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.1 -B/builddir/build/BUILD/game-music-emu-0.6.1 --check-build-system CMakeFiles/Makefile.cmake 0
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.1/player/CMakeFiles/progress.marks
cd /builddir/build/BUILD/game-music-emu-0.6.1 && make -f CMakeFiles/Makefile2 player/all
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/gme /builddir/build/BUILD/game-music-emu-0.6.1/gme/CMakeFiles/gme.dir/DependInfo.cmake --color=
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[2]: Nothing to be done for 'gme/CMakeFiles/gme.dir/build'.
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[ 92%] Built target gme
make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/depend
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
cd /builddir/build/BUILD/game-music-emu-0.6.1 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/player /builddir/build/BUILD/game-music-emu-0.6.1 /builddir/build/BUILD/game-music-emu-0.6.1/player /builddir/build/BUILD/game-music-emu-0.6.1/player/CMakeFiles/gme_player.dir/DependInfo.cmake --color=
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/build
make[2]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[2]: Nothing to be done for 'player/CMakeFiles/gme_player.dir/build'.
make[2]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
[100%] Built target gme_player
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
/usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.1/CMakeFiles 0
cd /builddir/build/BUILD/game-music-emu-0.6.1 && make -f CMakeFiles/Makefile2 player/preinstall
make[1]: Entering directory '/builddir/build/BUILD/game-music-emu-0.6.1'
make[1]: Nothing to be done for 'player/preinstall'.
make[1]: Leaving directory '/builddir/build/BUILD/game-music-emu-0.6.1'
Install the project...
/usr/bin/cmake -P cmake_install.cmake
-- Install configuration: ""
-- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/bin/gme_player
-- Set runtime path of "/builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/bin/gme_player" to ""
+ cd ..
+ /usr/lib/rpm/check-buildroot
+ /usr/lib/rpm/redhat/brp-ldconfig
/sbin/ldconfig: Warning: ignoring configuration file that cannot be opened: /etc/ld.so.conf: No such file or directory
+ /usr/lib/rpm/brp-compress
+ /usr/lib/rpm/brp-strip /usr/bin/strip
+ /usr/lib/rpm/brp-strip-comment-note /usr/bin/strip /usr/bin/objdump
+ /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip
+ /usr/lib/rpm/brp-python-bytecompile /usr/bin/python 1
+ /usr/lib/rpm/brp-python-hardlink
+ /usr/lib/rpm/redhat/brp-mangle-shebangs
Processing files: game-music-emu-0.6.1-4.fc28.riscv64
Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.MXoJ6f
+ umask 022
+ cd /builddir/build/BUILD
+ cd game-music-emu-0.6.1
+ DOCDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu
+ export LC_ALL=C
+ LC_ALL=C
+ export DOCDIR
+ /usr/bin/mkdir -p /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu
+ cp -pr changes.txt /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu
+ cp -pr license.txt /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu
+ cp -pr readme.txt /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu
+ exit 0
Provides: game-music-emu = 0.6.1-4.fc28 game-music-emu(riscv-64) = 0.6.1-4.fc28 libgme(riscv-64) = 0.6.1-4.fc28 libgme.so.0()(64bit)
Requires(interp): /sbin/ldconfig /sbin/ldconfig
Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1
Requires(post): /sbin/ldconfig
Requires(postun): /sbin/ldconfig
Requires: ld-linux-riscv64-lp64d.so.1()(64bit) ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.27)(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.27)(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) rtld(GNU_HASH)
Processing files: game-music-emu-devel-0.6.1-4.fc28.riscv64
Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.aiYK0h
+ umask 022
+ cd /builddir/build/BUILD
+ cd game-music-emu-0.6.1
+ DOCDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu-devel
+ export LC_ALL=C
+ LC_ALL=C
+ export DOCDIR
+ /usr/bin/mkdir -p /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu-devel
+ cp -pr design.txt /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu-devel
+ cp -pr gme.txt /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64/usr/share/doc/game-music-emu-devel
+ exit 0
Provides: game-music-emu-devel = 0.6.1-4.fc28 game-music-emu-devel(riscv-64) = 0.6.1-4.fc28 libgme-devel(riscv-64) = 0.6.1-4.fc28 pkgconfig(libgme) = 0.6.1
Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1
Requires: /usr/bin/pkg-config libgme.so.0()(64bit)
Processing files: game-music-emu-player-0.6.1-4.fc28.riscv64
Provides: game-music-emu-player = 0.6.1-4.fc28 game-music-emu-player(riscv-64) = 0.6.1-4.fc28
Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1
Requires: ld-linux-riscv64-lp64d.so.1()(64bit) ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit) libSDL-1.2.so.0()(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.27)(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libgme.so.0()(64bit) libm.so.6()(64bit) libpthread.so.0()(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) rtld(GNU_HASH)
Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
Wrote: /builddir/build/SRPMS/game-music-emu-0.6.1-4.fc28.src.rpm
Wrote: /builddir/build/RPMS/riscv64/game-music-emu-0.6.1-4.fc28.riscv64.rpm
Wrote: /builddir/build/RPMS/riscv64/game-music-emu-devel-0.6.1-4.fc28.riscv64.rpm
Wrote: /builddir/build/RPMS/riscv64/game-music-emu-player-0.6.1-4.fc28.riscv64.rpm
Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.lVnBXy
+ umask 022
+ cd /builddir/build/BUILD
+ cd game-music-emu-0.6.1
+ /usr/bin/rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.1-4.fc28.riscv64
+ exit 0
+ touch /buildok
+ cleanup
+ set +e
+ sync
+ sleep 5
+ sync
+ poweroff
Terminated
++ cleanup
++ set +e
++ sync
++ sleep 5
Terminated
+++ cleanup
+++ set +e
+++ sync
+++ sleep 5
+++ sync
+++ poweroff