Async  1.5.0
File List
Here is a list of all files with brief descriptions:
 AsyncApplication.hThe core class for writing asyncronous applications
 AsyncAtTimer.hA timer that times out at a specified absolute time
 AsyncAudioAmp.hContains an audio pipe class for amplification/attenuation
 AsyncAudioClipper.hContains an audio pipe class to clip audio to a given maximum level
 AsyncAudioCompressor.hContains a class to do audio compression/limiting
 AsyncAudioDebugger.hThis file contains a class that can be used for debugging
 AsyncAudioDecimator.hDecimates a higher sample rate to a lower one
 AsyncAudioDecoder.hBase class of an audio decoder
 AsyncAudioDelayLine.hAn audio pipe component to create a delay used for muting
 AsyncAudioDevice.hBase class for handling audio devices
 AsyncAudioDeviceFactory.hA class for handling audio device types
 AsyncAudioEncoder.hBase class for an audio decoder
 AsyncAudioFifo.hA FIFO for handling audio samples
 AsyncAudioFilter.hContains a class for creating a wide range of audio filters
 AsyncAudioGenerator.hAn audio generator
 AsyncAudioInterpolator.hInterpolates a lower sampling rate to a higher one
 AsyncAudioIO.hContains a class for handling audio input/output to an audio device
 AsyncAudioJitterFifo.hA FIFO for handling audio samples
 AsyncAudioMixer.hThis file contains an audio mixer class
 AsyncAudioNoiseAdder.hA class to add white gaussian noise to an audio stream
 AsyncAudioPacer.hAn audio pipe class for pacing audio output
 AsyncAudioPassthrough.hThis file contains a class that just pass the audio through
 AsyncAudioProcessor.hThe base class for an audio processor class
 AsyncAudioReader.hAn audio pipe component for on-demand reading samples
 AsyncAudioRecorder.hContains a class for recording raw audio to a file
 AsyncAudioSelector.hThis file contains a class that is used to select one of many audio streams
 AsyncAudioSink.hThis file contains the base class for an audio sink
 AsyncAudioSource.hThis file contains the base class for an audio source
 AsyncAudioSplitter.hA class that splits an audio stream into multiple streams
 AsyncAudioStreamStateDetector.hThis file contains a class that just passes the audio through and fires an event when the stream state changes
 AsyncAudioValve.hThis file contains a class that implements a "valve" for audio
 AsyncConfig.hA class for reading "INI-foramtted" configuration files
 AsyncCppApplication.hThe core class for writing asyncronous cpp applications
 AsyncDnsLookup.hContains a class for executing DNS queries
 AsyncExec.hExecute external commands
 AsyncFdWatch.hContains a watch for file descriptors
 AsyncFileReader.hA class for asynchronous reading from binary files
 AsyncFramedTcpConnection.hA TCP connection with framed instead of streamed content
 AsyncIpAddress.hPlatform independent representation of an IP address
 AsyncMsg.hA message packing framework
 AsyncPty.hA class that wrap up some functionality to use a PTY
 AsyncPtyStreamBuf.hA stream buffer for writing to a PTY
 AsyncQtApplication.hThe core class for writing asyncronous cpp applications
 AsyncSerial.hA class for using asynchronous serial communications
 AsyncSigCAudioSink.hContains an adapter class to connect to an AudioSource using SigC
 AsyncSigCAudioSource.hContains an adapter class to connect to an AudioSink using SigC
 AsyncTcpClient.hContains a class for creating TCP client connections
 AsyncTcpClientBase.hContains a base class for creating TCP client connections
 AsyncTcpConnection.hContains a class for handling exiting TCP connections
 AsyncTcpServer.hA class for creating a TCP server
 AsyncTcpServerBase.hThe base class for creating a TCP server
 AsyncTimer.hContains a single shot or periodic timer that emits a signal on timeout
 AsyncUdpSocket.hContains a class for using UDP sockets