26 #ifndef _SMESH_RadialQuadrangle_1D2D_HXX_ 27 #define _SMESH_RadialQuadrangle_1D2D_HXX_ 49 const TopoDS_Shape& aShape,
66 bool computeLayerPositions(
const gp_Pnt& pIn,
virtual void SubmeshRestored(SMESH_subMesh *subMesh)
Allow algo to do something after persistent restoration.
virtual bool CheckHypothesis(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape, SMESH_Hypothesis::Hypothesis_Status &aStatus)=0
Check hypothesis definition to mesh a shape.
std::vector< double > myLayerPositions
virtual bool Evaluate(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape, MapShapeNbElems &aResMap)=0
evaluates size of prospective mesh on a shape
#define STDMESHERS_EXPORT
const StdMeshers_NumberOfLayers * myNbLayerHypo
virtual bool Compute(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape)=0
Computes mesh on a shape.
std::map< SMESH_subMesh *, std::vector< int > > MapShapeNbElems
SMESH_MesherHelper * myHelper
const StdMeshers_LayerDistribution * myDistributionHypo