#include <SMESH_ControlsDef.hxx>
Definition at line 174 of file SMESH_ControlsDef.hxx.
◆ GetValue() [1/2]
virtual double SMESH::Controls::AspectRatio::GetValue |
( |
const TSequenceOfXYZ & |
thePoints | ) |
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virtual |
◆ GetBadRate()
virtual double SMESH::Controls::AspectRatio::GetBadRate |
( |
double |
Value, |
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int |
nbNodes |
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) |
| const |
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virtual |
◆ GetType()
◆ SetMesh()
virtual void SMESH::Controls::NumericalFunctor::SetMesh |
( |
const SMDS_Mesh * |
theMesh | ) |
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virtualinherited |
◆ GetValue() [2/2]
virtual double SMESH::Controls::NumericalFunctor::GetValue |
( |
long |
theElementId | ) |
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virtualinherited |
◆ GetPrecision()
long SMESH::Controls::NumericalFunctor::GetPrecision |
( |
| ) |
const |
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inherited |
◆ SetPrecision()
void SMESH::Controls::NumericalFunctor::SetPrecision |
( |
const long |
thePrecision | ) |
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inherited |
◆ GetPoints() [1/2]
bool SMESH::Controls::NumericalFunctor::GetPoints |
( |
const int |
theId, |
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TSequenceOfXYZ & |
theRes |
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) |
| const |
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inherited |
◆ GetPoints() [2/2]
◆ myMesh
const SMDS_Mesh* SMESH::Controls::NumericalFunctor::myMesh |
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protectedinherited |
◆ myCurrElement
◆ myPrecision
long SMESH::Controls::NumericalFunctor::myPrecision |
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protectedinherited |