29 #ifndef _SMESH_QUADRANGLE_2D_HXX_ 30 #define _SMESH_QUADRANGLE_2D_HXX_ 49 std::vector< StdMeshers_FaceSide*>
side;
62 const TopoDS_Shape& aShape,
66 const TopoDS_Shape& aShape);
72 const TopoDS_Shape& aShape,
73 const bool CreateQuadratic);
78 const TopoDS_Shape& aShape);
80 bool CheckNbEdgesForEvaluate(
SMESH_Mesh& aMesh,
81 const TopoDS_Shape & aShape,
83 std::vector<int>& aNbNodes,
87 const TopoDS_Shape& aShape,
101 const TopoDS_Shape& aShape,
105 const TopoDS_Shape& aShape,
106 std::vector<int>& aNbNodes,
111 const TopoDS_Face& F,
const TopoDS_Edge& E,
115 const TopoDS_Face& F,
const TopoDS_Edge& E,
116 double first,
double last);
119 const TopoDS_Face& F,
const TopoDS_Edge& E,
120 double first,
double last,
int nb_segm);
virtual bool CheckHypothesis(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape, SMESH_Hypothesis::Hypothesis_Status &aStatus)=0
Check hypothesis definition to mesh a shape.
virtual bool Evaluate(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape, MapShapeNbElems &aResMap)=0
evaluates size of prospective mesh on a shape
std::vector< StdMeshers_FaceSide * > side
SMESH_MesherHelper * myTool
bool myQuadranglePreference
#define STDMESHERS_EXPORT
virtual bool Compute(SMESH_Mesh &aMesh, const TopoDS_Shape &aShape)=0
Computes mesh on a shape.
std::map< SMESH_subMesh *, std::vector< int > > MapShapeNbElems
struct faceQuadStruct FaceQuadStruct
Represents a side of a quasi quadrilateral face. It can be composed of several edges. Gives access to geometry and 1D mesh of a side.
bool myTrianglePreference