SALOME - SMESH
SMDS_IteratorOfElements.hxx
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1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 // SMESH SMDS : implementaion of Salome mesh data structure
23 //
24 #include "SMESH_SMDS.hxx"
25 
26 #include "SMDS_Iterator.hxx"
27 #include "SMDS_MeshElement.hxx"
28 #include <set>
29 
30 
32 {
33  public:
40  const SMDS_ElemIteratorPtr& it);
41  bool more();
42  const SMDS_MeshElement * next();
43 
44  private:
51 
52  std::set<const SMDS_MeshElement*> alreadyReturnedElements;
53  std::set<const SMDS_MeshElement*>::iterator itAlreadyReturned;
54  bool subMore();
55  const SMDS_MeshElement * subNext();
56 };
#define SMDS_EXPORT
Definition: SMESH_SMDS.hxx:36
std::set< const SMDS_MeshElement * >::iterator itAlreadyReturned
boost::shared_ptr< SMDS_Iterator< const SMDS_MeshElement * > > SMDS_ElemIteratorPtr
std::set< const SMDS_MeshElement * > alreadyReturnedElements
SMDSAbs_ElementType
Type (node, edge, face or volume) of elements.
const SMDS_MeshElement * myProxyElement
virtual bool more()=0
Return true if and only if there are other object in this iterator.
virtual VALUE next()=0
Return the current object and step to the next one.
Abstract class for iterators.
const SMDS_MeshElement * myElement
Base class for elements.