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SDL_config_winrt.h
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef _SDL_config_windows_h
23 #define _SDL_config_windows_h
24 
25 #include "SDL_platform.h"
26 
27 /* This is a set of defines to configure the SDL features */
28 
29 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
30 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
31 #define HAVE_STDINT_H 1
32 #elif defined(_MSC_VER)
33 typedef signed __int8 int8_t;
34 typedef unsigned __int8 uint8_t;
35 typedef signed __int16 int16_t;
36 typedef unsigned __int16 uint16_t;
37 typedef signed __int32 int32_t;
38 typedef unsigned __int32 uint32_t;
39 typedef signed __int64 int64_t;
40 typedef unsigned __int64 uint64_t;
41 #ifndef _UINTPTR_T_DEFINED
42 #ifdef _WIN64
43 typedef unsigned __int64 uintptr_t;
44 #else
45 typedef unsigned int uintptr_t;
46 #endif
47 #define _UINTPTR_T_DEFINED
48 #endif
49 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
50 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
51 #define DWORD_PTR DWORD
52 #endif
53 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
54 #define LONG_PTR LONG
55 #endif
56 #else /* !__GNUC__ && !_MSC_VER */
57 typedef signed char int8_t;
58 typedef unsigned char uint8_t;
59 typedef signed short int16_t;
60 typedef unsigned short uint16_t;
61 typedef signed int int32_t;
62 typedef unsigned int uint32_t;
63 typedef signed long long int64_t;
64 typedef unsigned long long uint64_t;
65 #ifndef _SIZE_T_DEFINED_
66 #define _SIZE_T_DEFINED_
67 typedef unsigned int size_t;
68 #endif
69 typedef unsigned int uintptr_t;
70 #endif /* __GNUC__ || _MSC_VER */
71 #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
72 
73 #ifdef _WIN64
74 # define SIZEOF_VOIDP 8
75 #else
76 # define SIZEOF_VOIDP 4
77 #endif
78 
79 /* Useful headers */
80 #define HAVE_LIBC 1
81 #define HAVE_STDIO_H 1
82 #define STDC_HEADERS 1
83 #define HAVE_STRING_H 1
84 #define HAVE_CTYPE_H 1
85 #define HAVE_MATH_H 1
86 #define HAVE_FLOAT_H 1
87 #define HAVE_SIGNAL_H 1
88 
89 /* C library functions */
90 #define HAVE_MALLOC 1
91 #define HAVE_CALLOC 1
92 #define HAVE_REALLOC 1
93 #define HAVE_FREE 1
94 #define HAVE_ALLOCA 1
95 #define HAVE_QSORT 1
96 #define HAVE_ABS 1
97 #define HAVE_MEMSET 1
98 #define HAVE_MEMCPY 1
99 #define HAVE_MEMMOVE 1
100 #define HAVE_MEMCMP 1
101 #define HAVE_STRLEN 1
102 #define HAVE__STRREV 1
103 #define HAVE__STRUPR 1
104 //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
105 #define HAVE_STRCHR 1
106 #define HAVE_STRRCHR 1
107 #define HAVE_STRSTR 1
108 //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
109 //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
110 //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
111 #define HAVE_STRTOL 1
112 #define HAVE_STRTOUL 1
113 //#define HAVE_STRTOLL 1
114 #define HAVE_STRTOD 1
115 #define HAVE_ATOI 1
116 #define HAVE_ATOF 1
117 #define HAVE_STRCMP 1
118 #define HAVE_STRNCMP 1
119 #define HAVE__STRICMP 1
120 #define HAVE__STRNICMP 1
121 #define HAVE_VSNPRINTF 1
122 //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
123 #define HAVE_M_PI 1
124 #define HAVE_ATAN 1
125 #define HAVE_ATAN2 1
126 #define HAVE_CEIL 1
127 #define HAVE__COPYSIGN 1
128 #define HAVE_COS 1
129 #define HAVE_COSF 1
130 #define HAVE_FABS 1
131 #define HAVE_FLOOR 1
132 #define HAVE_LOG 1
133 #define HAVE_POW 1
134 //#define HAVE_SCALBN 1
135 #define HAVE__SCALB 1
136 #define HAVE_SIN 1
137 #define HAVE_SINF 1
138 #define HAVE_SQRT 1
139 #define HAVE__FSEEKI64 1
140 
141 /* Enable various audio drivers */
142 #define SDL_AUDIO_DRIVER_XAUDIO2 1
143 #define SDL_AUDIO_DRIVER_DISK 1
144 #define SDL_AUDIO_DRIVER_DUMMY 1
145 
146 /* Enable various input drivers */
147 // TODO, WinRT: Get haptic support working
148 #define SDL_HAPTIC_DISABLED 1
149 
150 #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
151 #define SDL_JOYSTICK_DISABLED 1
152 #else
153 #define SDL_JOYSTICK_XINPUT 1
154 #endif
155 
156 /* Enable various shared object loading systems */
157 #define SDL_LOADSO_WINDOWS 1
158 
159 /* Enable various threading systems */
160 #define SDL_THREAD_STDCPP 1
161 
162 /* Enable various timer systems */
163 #define SDL_TIMER_WINDOWS 1
164 
165 /* Enable various video drivers */
166 #define SDL_VIDEO_DRIVER_WINRT 1
167 #define SDL_VIDEO_DRIVER_DUMMY 1
168 
169 /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
170 #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP /* TODO, WinRT: try adding OpenGL ES 2 support for Windows Phone 8 */
171 #define SDL_VIDEO_OPENGL_ES2 1
172 #define SDL_VIDEO_OPENGL_EGL 1
173 #endif
174 
175 /* Enable appropriate renderer(s) */
176 #define SDL_VIDEO_RENDER_D3D11 1
177 
178 #if SDL_VIDEO_OPENGL_ES2
179 #define SDL_VIDEO_RENDER_OGL_ES2 1
180 #endif
181 
182 /* Enable system power support */
183 #define SDL_POWER_WINRT 1
184 
185 /* Enable assembly routines (Win64 doesn't have inline asm) */
186 #ifndef _WIN64
187 #define SDL_ASSEMBLY_ROUTINES 1
188 #endif
189 
190 #endif /* _SDL_config_windows_h */