Jack2 1.9.6
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The base class for clients: share part of the implementation for JackInternalClient and JackLibClient. More...
#include <JackClient.h>
Public Member Functions | |
JackClient (JackSynchro *table) | |
virtual int | Open (const char *server_name, const char *name, jack_options_t options, jack_status_t *status)=0 |
virtual int | Close () |
virtual JackGraphManager * | GetGraphManager () const =0 |
virtual JackEngineControl * | GetEngineControl () const =0 |
virtual int | ClientNotify (int refnum, const char *name, int notify, int sync, const char *message, int value1, int value2) |
virtual int | Activate () |
We need to start thread before activating in the server, otherwise the FW driver connected to the client may not be activated. | |
virtual int | Deactivate () |
Need to stop thread after deactivating in the server. | |
virtual int | SetBufferSize (jack_nframes_t buffer_size) |
virtual int | SetFreeWheel (int onoff) |
virtual void | ShutDown () |
virtual pthread_t | GetThreadID () |
virtual int | PortRegister (const char *port_name, const char *port_type, unsigned long flags, unsigned long buffer_size) |
virtual int | PortUnRegister (jack_port_id_t port) |
virtual int | PortConnect (const char *src, const char *dst) |
virtual int | PortDisconnect (const char *src, const char *dst) |
virtual int | PortDisconnect (jack_port_id_t src) |
virtual int | PortIsMine (jack_port_id_t port_index) |
virtual int | PortRename (jack_port_id_t port_index, const char *name) |
virtual int | ReleaseTimebase () |
virtual int | SetSyncCallback (JackSyncCallback sync_callback, void *arg) |
virtual int | SetSyncTimeout (jack_time_t timeout) |
virtual int | SetTimebaseCallback (int conditional, JackTimebaseCallback timebase_callback, void *arg) |
virtual void | TransportLocate (jack_nframes_t frame) |
virtual jack_transport_state_t | TransportQuery (jack_position_t *pos) |
virtual jack_nframes_t | GetCurrentTransportFrame () |
virtual int | TransportReposition (jack_position_t *pos) |
virtual void | TransportStart () |
virtual void | TransportStop () |
virtual void | OnShutdown (JackShutdownCallback callback, void *arg) |
virtual void | OnInfoShutdown (JackInfoShutdownCallback callback, void *arg) |
virtual int | SetProcessCallback (JackProcessCallback callback, void *arg) |
virtual int | SetXRunCallback (JackXRunCallback callback, void *arg) |
virtual int | SetInitCallback (JackThreadInitCallback callback, void *arg) |
virtual int | SetGraphOrderCallback (JackGraphOrderCallback callback, void *arg) |
virtual int | SetBufferSizeCallback (JackBufferSizeCallback callback, void *arg) |
virtual int | SetSampleRateCallback (JackBufferSizeCallback callback, void *arg) |
virtual int | SetClientRegistrationCallback (JackClientRegistrationCallback callback, void *arg) |
virtual int | SetFreewheelCallback (JackFreewheelCallback callback, void *arg) |
virtual int | SetPortRegistrationCallback (JackPortRegistrationCallback callback, void *arg) |
virtual int | SetPortConnectCallback (JackPortConnectCallback callback, void *arg) |
virtual int | SetPortRenameCallback (JackPortRenameCallback callback, void *arg) |
virtual char * | GetInternalClientName (int ref) |
virtual int | InternalClientHandle (const char *client_name, jack_status_t *status) |
virtual int | InternalClientLoad (const char *client_name, jack_options_t options, jack_status_t *status, jack_varargs_t *va) |
virtual void | InternalClientUnload (int ref, jack_status_t *status) |
jack_nframes_t | CycleWait () |
void | CycleSignal (int status) |
int | SetProcessThread (JackThreadCallback fun, void *arg) |
bool | Init () |
Called once when the thread starts. | |
bool | Execute () |
RT thread. | |
Protected Member Functions | |
int | StartThread () |
void | SetupDriverSync (bool freewheel) |
bool | IsActive () |
void | CallSyncCallback () |
void | CallTimebaseCallback () |
virtual int | ClientNotifyImp (int refnum, const char *name, int notify, int sync, const char *message, int value1, int value) |
Notification received from the server. | |
void | DummyCycle () |
void | ExecuteThread () |
bool | WaitSync () |
void | SignalSync () |
int | CallProcessCallback () |
void | End () |
void | Error () |
jack_nframes_t | CycleWaitAux () |
void | CycleSignalAux (int status) |
void | CallSyncCallbackAux () |
void | CallTimebaseCallbackAux () |
int | ActivateAux () |
Protected Attributes | |
JackProcessCallback | fProcess |
JackGraphOrderCallback | fGraphOrder |
JackXRunCallback | fXrun |
JackShutdownCallback | fShutdown |
JackInfoShutdownCallback | fInfoShutdown |
JackThreadInitCallback | fInit |
JackBufferSizeCallback | fBufferSize |
JackSampleRateCallback | fSampleRate |
JackClientRegistrationCallback | fClientRegistration |
JackFreewheelCallback | fFreewheel |
JackPortRegistrationCallback | fPortRegistration |
JackPortConnectCallback | fPortConnect |
JackPortRenameCallback | fPortRename |
JackTimebaseCallback | fTimebase |
JackSyncCallback | fSync |
JackThreadCallback | fThreadFun |
void * | fProcessArg |
void * | fGraphOrderArg |
void * | fXrunArg |
void * | fShutdownArg |
void * | fInfoShutdownArg |
void * | fInitArg |
void * | fBufferSizeArg |
void * | fSampleRateArg |
void * | fClientRegistrationArg |
void * | fFreewheelArg |
void * | fPortRegistrationArg |
void * | fPortConnectArg |
void * | fPortRenameArg |
void * | fTimebaseArg |
void * | fSyncArg |
void * | fThreadFunArg |
char | fServerName [64] |
JackThread | fThread |
detail::JackClientChannelInterface * | fChannel |
JackSynchro * | fSynchroTable |
std::list< jack_port_id_t > | fPortList |
Friends | |
class | JackDebugClient |
The base class for clients: share part of the implementation for JackInternalClient and JackLibClient.
Definition at line 47 of file JackClient.h.
void Jack::JackClient::SetupDriverSync | ( | bool | freewheel | ) | [protected] |
In "async" mode, the server does not synchronize itself on the output drivers, thus it would never "consume" the activations. The synchronization primitives for drivers are setup in "flush" mode that to not keep unneeded activations. Drivers synchro are setup in "flush" mode if server is "async" and NOT freewheel.
Definition at line 119 of file JackClient.cpp.
Thread to execute the Process function
Definition at line 89 of file JackClient.h.