, including all inherited members.
CopyPosition(jack_position_t *from, jack_position_t *to) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [static] |
CycleBegin(jack_nframes_t frame_rate, jack_time_t time) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
CycleEnd(JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
fCounter (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [protected] |
fState (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [protected] |
GenerateUniqueID() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
GetCurrentFrame() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
GetCurrentIndex() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
GetNetworkSync() const (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
GetState() const (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
GetTimebaseMaster(int &refnum, bool &conditionnal) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
JackTransportEngine() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
Query(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
ReadCurrentPos(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
ReadCurrentState() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
RequestNewPos(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
ResetTimebase(int refnum) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
SetCommand(transport_command_t state) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
SetNetworkSync(bool sync) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
SetState(jack_transport_state_t state) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
SetSyncTimeout(jack_time_t timeout) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |
SetTimebaseMaster(int refnum, bool conditionnal) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | |
TrySwitchState(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
TrySwitchState(int state, bool *result) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStart(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStart(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStartAux(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [inline, protected] |
WriteNextStateStop(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStopAux(int state) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [inline, protected] |
~JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
~JackTransportEngine() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | [inline] |