Jack2 1.9.6

Jack::JackTransportEngine Member List

This is the complete list of members for Jack::JackTransportEngine, including all inherited members.
CopyPosition(jack_position_t *from, jack_position_t *to) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [static]
CycleBegin(jack_nframes_t frame_rate, jack_time_t time) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
CycleEnd(JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
fCounter (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [protected]
fState (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [protected]
GenerateUniqueID() (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
GetCurrentFrame() (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
GetCurrentIndex()Jack::JackAtomicArrayState< jack_position_t > [inline]
GetNetworkSync() const (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
GetState() const (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
GetTimebaseMaster(int &refnum, bool &conditionnal) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [inline]
JackTransportEngine() (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
Query(jack_position_t *pos) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
ReadCurrentPos(jack_position_t *pos) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
ReadCurrentState()Jack::JackAtomicArrayState< jack_position_t > [inline]
RequestNewPos(jack_position_t *pos) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
ResetTimebase(int refnum) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
SetCommand(transport_command_t state) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
SetNetworkSync(bool sync) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
SetState(jack_transport_state_t state) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
SetSyncTimeout(jack_time_t timeout) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]
SetTimebaseMaster(int refnum, bool conditionnal) (defined in Jack::JackTransportEngine)Jack::JackTransportEngine
TrySwitchState(int state)Jack::JackAtomicArrayState< jack_position_t > [inline]
TrySwitchState(int state, bool *result)Jack::JackAtomicArrayState< jack_position_t > [inline]
WriteNextStateStart(int state)Jack::JackAtomicArrayState< jack_position_t > [inline]
WriteNextStateStart(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [inline]
WriteNextStateStartAux(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [inline, protected]
WriteNextStateStop(int state)Jack::JackAtomicArrayState< jack_position_t > [inline]
WriteNextStateStopAux(int state) (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [inline, protected]
~JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >)Jack::JackAtomicArrayState< jack_position_t > [inline]
~JackTransportEngine() (defined in Jack::JackTransportEngine)Jack::JackTransportEngine [inline]