Jack2 1.9.6

JackSocketClientChannel.h

00001 /*
00002 Copyright (C) 2004-2008 Grame
00003 
00004 This program is free software; you can redistribute it and/or modify
00005 it under the terms of the GNU Lesser General Public License as published by
00006 the Free Software Foundation; either version 2.1 of the License, or
00007 (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU Lesser General Public License for more details.
00013 
00014 You should have received a copy of the GNU Lesser General Public License
00015 along with this program; if not, write to the Free Software 
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017 
00018 */
00019 
00020 #ifndef __JackSocketClientChannel__
00021 #define __JackSocketClientChannel__
00022 
00023 #include "JackChannel.h"
00024 #include "JackSocket.h"
00025 #include "JackPlatformPlug.h"
00026 #include "JackRequest.h"
00027 #include "JackError.h"
00028 
00029 namespace Jack
00030 {
00031 
00036 class JackSocketClientChannel : public detail::JackClientChannelInterface, public JackRunnableInterface
00037 {
00038 
00039     private:
00040 
00041         JackClientSocket fRequestSocket;                        // Socket to communicate with the server
00042         JackServerSocket fNotificationListenSocket;     // Socket listener for server notification
00043         JackClientSocket* fNotificationSocket;          // Socket for server notification
00044         JackThread fThread;                         // Thread to execute the event loop
00045         JackClient*     fClient;
00046 
00047         void ServerSyncCall(JackRequest* req, JackResult* res, int* result);
00048         void ServerAsyncCall(JackRequest* req, JackResult* res, int* result);
00049 
00050     public:
00051 
00052         JackSocketClientChannel();
00053         virtual ~JackSocketClientChannel();
00054 
00055         int Open(const char* server_name, const char* name, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status);
00056         void Close();
00057 
00058         int Start();
00059         void Stop();
00060 
00061         int ServerCheck(const char* server_name);
00062 
00063         void ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result);
00064         void ClientOpen(const char* name, int pid, int* shared_engine, int* shared_client, int* shared_graph, int* result);
00065         void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
00066         {}
00067         void ClientClose(int refnum, int* result);
00068 
00069         void ClientActivate(int refnum, int is_real_time, int* result);
00070         void ClientDeactivate(int refnum, int* result);
00071 
00072         void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
00073         void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
00074 
00075         void PortConnect(int refnum, const char* src, const char* dst, int* result);
00076         void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
00077 
00078         void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
00079         void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
00080         
00081         void PortRename(int refnum, jack_port_id_t port, const char* name, int* result);
00082 
00083         void SetBufferSize(jack_nframes_t buffer_size, int* result);
00084         void SetFreewheel(int onoff, int* result);
00085 
00086         void ReleaseTimebase(int refnum, int* result);
00087         void SetTimebaseCallback(int refnum, int conditional, int* result);
00088 
00089         void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result);
00090         void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result);
00091         void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result);
00092         void InternalClientUnload(int refnum, int int_ref, int* status, int* result);
00093 
00094         // JackRunnableInterface interface
00095         bool Init();
00096         bool Execute();
00097 };
00098 
00099 } // end of namespace
00100 
00101 #endif
00102