Jack2 1.9.6
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Darwin threads. Real-time threads are actually "time constraint" threads. More...
#include <JackMachThread.h>
Public Member Functions | |
JackMachThread (JackRunnableInterface *runnable, UInt64 period, UInt64 computation, UInt64 constraint) | |
JackMachThread (JackRunnableInterface *runnable, int cancellation=PTHREAD_CANCEL_ASYNCHRONOUS) | |
int | Kill () |
int | AcquireRealTime () |
int | AcquireSelfRealTime () |
int | AcquireRealTime (int priority) |
int | AcquireSelfRealTime (int priority) |
int | DropRealTime () |
int | DropSelfRealTime () |
void | SetParams (UInt64 period, UInt64 computation, UInt64 constraint) |
Static Public Member Functions | |
static int | GetParams (pthread_t thread, UInt64 *period, UInt64 *computation, UInt64 *constraint) |
static int | SetThreadToPriority (pthread_t thread, UInt32 inPriority, Boolean inIsFixed, UInt64 period, UInt64 computation, UInt64 constraint) |
static int | AcquireRealTimeImp (pthread_t thread, UInt64 period, UInt64 computation, UInt64 constraint) |
static int | AcquireRealTimeImp (pthread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint) |
static int | DropRealTimeImp (pthread_t thread) |
Darwin threads. Real-time threads are actually "time constraint" threads.
Definition at line 81 of file JackMachThread.h.