Jack2 1.9.6

JackMachServerChannel.h

00001 /*
00002 Copyright (C) 2004-2008 Grame
00003 
00004 This program is free software; you can redistribute it and/or modify
00005 it under the terms of the GNU Lesser General Public License as published by
00006 the Free Software Foundation; either version 2.1 of the License, or
00007 (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU Lesser General Public License for more details.
00013 
00014 You should have received a copy of the GNU Lesser General Public License
00015 along with this program; if not, write to the Free Software 
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017 
00018 */
00019 
00020 #ifndef __JackMachServerChannel__
00021 #define __JackMachServerChannel__
00022 
00023 #include "JackPlatformPlug.h"
00024 #include "JackMachPort.h"
00025 #include <map>
00026 
00027 namespace Jack
00028 {
00029 
00030 class JackServer;
00031 class JackLockedEngine;
00032 
00037 class JackMachServerChannel : public JackRunnableInterface
00038 {
00039 
00040     private:
00041 
00042         JackMachPortSet fServerPort;    
00043         JackThread fThread;             
00044         JackServer* fServer;
00045         std::map<mach_port_t, int> fClientTable;
00046 
00047         static boolean_t MessageHandler(mach_msg_header_t* Request, mach_msg_header_t* Reply);
00048 
00049     public:
00050 
00051         JackMachServerChannel();
00052         ~JackMachServerChannel();
00053 
00054         int Open(const char* server_name, JackServer* server);  // Open the Server/Client connection
00055         void Close();                                           // Close the Server/Client connection
00056     
00057         int Start();
00058   
00059         JackLockedEngine* GetEngine();
00060         JackServer* GetServer();
00061 
00062         void ClientCheck(char* name, char* name_res, int protocol, int options, int* status, int* result);
00063         void ClientOpen(char* name, int pid, mach_port_t* private_port, int* shared_engine, int* shared_client, int* shared_graph, int* result);
00064         void ClientClose(mach_port_t private_port, int refnum);
00065         void ClientKill(mach_port_t private_port);
00066 
00067         bool Execute();
00068 
00069         // Has to be public..
00070         static std::map<mach_port_t, JackMachServerChannel*> fPortTable;
00071 };
00072 
00073 } // end of namespace
00074 
00075 #endif
00076