Jack2 1.9.6
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 #ifndef __JackWinEvent__ 00021 #define __JackWinEvent__ 00022 00023 #include "JackSynchro.h" 00024 #include <windows.h> 00025 00026 namespace Jack 00027 { 00028 00029 // http://bob.developpez.com/tutapiwin/article_56.php 00030 00035 class JackWinEvent : public JackSynchro 00036 { 00037 00038 private: 00039 00040 HANDLE fEvent; 00041 00042 protected: 00043 00044 void BuildName(const char* name, const char* server_name, char* res); 00045 00046 public: 00047 00048 JackWinEvent(): JackSynchro(), fEvent(NULL) 00049 {} 00050 virtual ~JackWinEvent() 00051 {} 00052 00053 bool Signal(); 00054 bool SignalAll(); 00055 bool Wait(); 00056 bool TimedWait(long usec); 00057 00058 bool Allocate(const char* name, const char* server_name, int value); 00059 bool Connect(const char* name, const char* server_name); 00060 bool ConnectInput(const char* name, const char* server_name); 00061 bool ConnectOutput(const char* name, const char* server_name); 00062 bool Disconnect(); 00063 void Destroy(); 00064 }; 00065 00066 } // end of namespace 00067 00068 #endif 00069