ChamplainNullTileSource

ChamplainNullTileSource — A tile source that doesn't load map data from anywhere

Synopsis

                    ChamplainNullTileSource;
ChamplainNullTileSource * champlain_null_tile_source_new_full
                                                        (ChamplainRenderer *renderer);

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----ChamplainMapSource
               +----ChamplainTileSource
                     +----ChamplainNullTileSource

Description

This map source does not provide any input data to the associated renderer. This can be useful in situations when the tile can be rendered independently of any input such as in the case of the ChamplainErrorTileRenderer.

Details

ChamplainNullTileSource

typedef struct _ChamplainNullTileSource ChamplainNullTileSource;


champlain_null_tile_source_new_full ()

ChamplainNullTileSource * champlain_null_tile_source_new_full
                                                        (ChamplainRenderer *renderer);

Constructor of ChamplainNullTileSource.

renderer :

the ChamplainRenderer used to render tiles

Returns :

a constructed ChamplainNullTileSource object

Since 0.8