DepthStencil state setup. More...
#include <depth_stencil_state.h>
Public Member Functions | |
DepthStencilState () | |
Constructs a null instance. More... | |
DepthStencilState (GraphicContext &context, const DepthStencilStateDescription &desc) | |
Constructs a Texture. More... | |
DepthStencilStateProvider * | get_provider () const |
bool | is_null () const |
Returns true if this object is invalid. More... | |
operator bool () const | |
DepthStencil state setup.
clan::DepthStencilState::DepthStencilState | ( | ) |
Constructs a null instance.
clan::DepthStencilState::DepthStencilState | ( | GraphicContext & | context, |
const DepthStencilStateDescription & | desc | ||
) |
Constructs a Texture.
context | = Graphic context |
desc | = DepthStencil state description |
DepthStencilStateProvider* clan::DepthStencilState::get_provider | ( | ) | const |
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inline |
Returns true if this object is invalid.
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inlineexplicit |