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Function draw

	void CL_Sprite::draw(
		CL_GraphicContext & gc,
		float x,
		float y);

	void CL_Sprite::draw(
		CL_GraphicContext & gc,
		int x,
		int y);

	void CL_Sprite::draw(
		CL_GraphicContext & gc,
		const CL_Rectf & src,
		const CL_Rectf & dest);

	void CL_Sprite::draw(
		CL_GraphicContext & gc,
		const CL_Rectf & dest);