45 PingPong(std::shared_ptr<ISound> sound);
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This sound plays another sound first normal, then reversed.
Definition: PingPong.h:33
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.
This sound is a base class for all effect factories that take one other sound as input.
Definition: Effect.h:33