/* call-seq:
 *  #mix_channels()  ->  integer
 *
 *  **NOTE:** This method is DEPRECATED and will be removed in
 *  Rubygame 3.0. Please use the Rubygame::Sound class instead.
 *
 *  Returns the number of mixing channels currently allocated.
 *  See also #mix_channels=().
 */
VALUE rbgm_mixer_getmixchans(VALUE module)
{
  /* This feature will be removed in Rubygame 3.0. */
  rg_deprecated("Rubygame::Mixer", "3.0");

  int result;
  result = Mix_AllocateChannels(-1);

  return INT2NUM(result);
}