#include <BRepPrimAPI_MakeSphere.hxx>
Inheritance diagram for BRepPrimAPI_MakeSphere:
Public Member Functions | |
void * | operator new (size_t, void *anAddress) |
void * | operator new (size_t size) |
void | operator delete (void *anAddress) |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const Standard_Real R) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const Standard_Real R, const Standard_Real angle) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Pnt &Center, const Standard_Real R) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Pnt &Center, const Standard_Real R, const Standard_Real angle) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Pnt &Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Pnt &Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Ax2 &Axis, const Standard_Real R) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Ax2 &Axis, const Standard_Real R, const Standard_Real angle) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Ax2 &Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2) |
Make a sphere of radius R. . | |
Standard_EXPORT | BRepPrimAPI_MakeSphere (const gp_Ax2 &Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3) |
Make a sphere of radius R. //! For all algorithms The resulting shape is composed of - a lateral spherical face, - two planar faces parallel to the plane z = 0 if the sphere is truncated in the v parametric direction, or only one planar face if angle1 is equal to -p/2 or if angle2 is equal to p/2 (these faces are circles in case of a complete truncated sphere), - and in case of a portion of sphere, two planar faces to shut the shape.(in the planes u = 0 and u = angle). . | |
Standard_EXPORT Standard_Address | OneAxis () |
Returns the algorithm. . | |
Standard_EXPORT BRepPrim_Sphere & | Sphere () |
Returns the algorithm. . | |
Private Attributes | |
BRepPrim_Sphere | mySphere |
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Implements BRepPrimAPI_MakeOneAxis. |
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Reimplemented from BRepPrimAPI_MakeOneAxis. |
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Reimplemented from BRepPrimAPI_MakeOneAxis. |
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Reimplemented from BRepPrimAPI_MakeOneAxis. |
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