#include <SWDRAW_ToVRML.hxx>
Public Member Functions | |
void * | operator new (size_t, void *anAddress) |
void * | operator new (size_t size) |
void | operator delete (void *anAddress) |
Standard_EXPORT | SWDRAW_ToVRML () |
Standard_EXPORT Standard_Real & | EmissiveColorRed () |
Standard_EXPORT Standard_Real & | EmissiveColorGreen () |
Standard_EXPORT Standard_Real & | EmissiveColorBlue () |
Standard_EXPORT Standard_Real & | DiffuseColorRed () |
Standard_EXPORT Standard_Real & | DiffuseColorGreen () |
Standard_EXPORT Standard_Real & | DiffuseColorBlue () |
Standard_EXPORT Standard_Real & | Transparency () |
Standard_EXPORT Standard_Real & | AmbientIntensity () |
Standard_EXPORT Standard_Real & | SpecularColorRed () |
Standard_EXPORT Standard_Real & | SpecularColorGreen () |
Standard_EXPORT Standard_Real & | SpecularColorBlue () |
Standard_EXPORT Standard_Real & | Shininess () |
Standard_EXPORT TCollection_AsciiString & | Texture () |
Standard_EXPORT Standard_Real & | CreaseAngle () |
Standard_EXPORT Standard_Real & | Deflection () |
Standard_EXPORT Standard_Boolean | Write (const TopoDS_Shape &shape, const Standard_CString filename) const |
conversion of a Shape into VRML format for 3d visualisation | |
Private Attributes | |
Standard_Real | myEmissiveColorRed |
Standard_Real | myEmissiveColorGreen |
Standard_Real | myEmissiveColorBlue |
Standard_Real | myDiffuseColorRed |
Standard_Real | myDiffuseColorGreen |
Standard_Real | myDiffuseColorBlue |
Standard_Real | myTransparency |
Standard_Real | myAmbientIntensity |
Standard_Real | mySpecularColorRed |
Standard_Real | mySpecularColorGreen |
Standard_Real | mySpecularColorBlue |
Standard_Real | myShininess |
TCollection_AsciiString | myTexture |
Standard_Real | myCreaseAngle |
Standard_Real | myDeflection |
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