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TKVRML
VrmlConverter


VrmlConverter_ShadedShape Class Reference

ShadedShape - computes the shading presentation of shapes
by triangulation algorithms, converts this one into VRML objects
and writes (adds) into anOStream.
All requested properties of the representation including
the maximal chordial deviation are specify in aDrawer.
This kind of the presentation is converted into
IndexedFaceSet ( VRML ).
.

#include <VrmlConverter_ShadedShape.hxx>


Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)

Static Public Member Functions

static Standard_EXPORT void Add (Standard_OStream &anOStream, const TopoDS_Shape &aShape, const Handle(VrmlConverter_Drawer)&aDrawer)
static Standard_EXPORT void ComputeNormal (const TopoDS_Face &aFace, Poly_Connect &pc, TColgp_Array1OfDir &Nor)


Member Function Documentation

static Standard_EXPORT void VrmlConverter_ShadedShape::Add Standard_OStream &  anOStream,
const TopoDS_Shape &  aShape,
const Handle(VrmlConverter_Drawer)&  aDrawer
[static]
 

static Standard_EXPORT void VrmlConverter_ShadedShape::ComputeNormal const TopoDS_Face &  aFace,
Poly_Connect &  pc,
TColgp_Array1OfDir &  Nor
[static]
 

void VrmlConverter_ShadedShape::operator delete void *  anAddress  )  [inline]
 

void* VrmlConverter_ShadedShape::operator new size_t  size  )  [inline]
 

void* VrmlConverter_ShadedShape::operator new size_t  ,
void *  anAddress
[inline]
 


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 14:46:08 2008 for OpenCASCADE by  doxygen 1.4.1