#include <Select3D_SensitiveCircle.hxx>
Inheritance diagram for Select3D_SensitiveCircle:
Public Member Functions | |
Standard_EXPORT | Select3D_SensitiveCircle (const Handle(SelectBasics_EntityOwner)&OwnerId, const Handle(Geom_Circle)&TheCircle, const Standard_Boolean FilledCircle=Standard_False, const Standard_Integer NbOfPoints=6) |
Constructs the sensitive circle object defined by the owner OwnerId, the circle Circle, the Boolean FilledCircle and the number of points NbOfPoints. . | |
Standard_EXPORT | Select3D_SensitiveCircle (const Handle(SelectBasics_EntityOwner)&OwnerId, const Handle(Geom_Circle)&TheCircle, const Standard_Real u1, const Standard_Real u2, const Standard_Boolean FilledCircle=Standard_False, const Standard_Integer NbOfPoints=6) |
Constructs the sensitive arc object defined by the owner OwnerId, the circle Circle, the parameters u1 and u2, the Boolean FilledCircle and the number of points NbOfPoints. u1 and u2 define the first and last points of the arc on Circle. . | |
Standard_EXPORT | Select3D_SensitiveCircle (const Handle(SelectBasics_EntityOwner)&OwnerId, const Handle(TColgp_HArray1OfPnt)&apolyg3d, const Standard_Boolean FilledCircle=Standard_False) |
Constructs the sensitive circle object defined by the owner OwnerId, the array of triangles apolyg3d, and the Boolean FilledCircle. apolyg3d is an array of consecutive triangles on the circle. The triangle i+1 lies on the intersection of the tangents to the circle of i and i+2. . | |
Standard_EXPORT | Select3D_SensitiveCircle (const Handle(SelectBasics_EntityOwner)&OwnerId, const TColgp_Array1OfPnt &apolyg3d, const Standard_Boolean FilledCircle=Standard_False) |
Constructs the sensitive circle object defined by the owner OwnerId, the array of points apolyg3d, and the Boolean FilledCircle. . | |
Standard_EXPORT Standard_Boolean | Matches (const Standard_Real X, const Standard_Real Y, const Standard_Real aTol, Standard_Real &DMin) |
Matches the coordinates X, Y with the entity found at that point within the tolerance aTol and the minimum depth DMin. You must redefine this function for every inheriting entity. You will have to call this framework inside the redefined function. . | |
Standard_EXPORT Standard_Boolean | Matches (const Standard_Real XMin, const Standard_Real YMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real aTol) |
Matches the box defined by the coordinates Xmin, Ymin, Xmax, Ymax with the entity found at that point within the tolerance aTol. Xmin, YMin define the minimum point in the lower left hand corner of the box, and XMax, YMax define the maximum point in the upper right hand corner of the box. You must redefine this function for every inheriting entity. You will have to call this framework inside the redefined function. . | |
virtual Standard_EXPORT Standard_Boolean | Matches (const TColgp_Array1OfPnt2d &Polyline, const Bnd_Box2d &aBox, const Standard_Real aTol) |
prevents from hiding virtual methods... | |
Standard_EXPORT Standard_Real | ComputeDepth (const gp_Lin &EyeLine) const |
Returns the depth of this object on the line EyeLine. EyeLine goes through the eye towards a point defined by the coordinates X,Y in the function GetEyeLine. //! gives an abcissa on <alin> . <alin> represents the line going through the eye towards an X,Y point on the screen. This Method must return a mean Depth on this line. . | |
Standard_EXPORT void | ArrayBounds (Standard_Integer &Low, Standard_Integer &Up) const |
Standard_EXPORT gp_Pnt | GetPoint3d (const Standard_Integer rank) const |
virtual Standard_EXPORT void | Dump (Standard_OStream &S, const Standard_Boolean FullDump=Standard_True) const |
2 options : <fulldump> = False -> general information <fulldump> = True -> whole informtion 3D +2d ... | |
Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Private Attributes | |
Standard_Boolean | myFillStatus |
Standard_Integer | myDetectedIndex |
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Implements Select3D_SensitiveEntity. |
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Reimplemented from Select3D_SensitiveEntity. |
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Reimplemented from Select3D_SensitivePoly. |
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Reimplemented from Select3D_SensitiveEntity. |
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Reimplemented from Select3D_SensitiveEntity. |
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Reimplemented from Select3D_SensitiveEntity. |
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