#include <VrmlData_Texture.hxx>
Inheritance diagram for VrmlData_Texture:
Public Member Functions | |
VrmlData_Texture () | |
VrmlData_Texture (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean theRepeatS=Standard_False, const Standard_Boolean theRepeatT=Standard_False) | |
Standard_Boolean | RepeatS () const |
Standard_Boolean | RepeatT () const |
void | SetRepeatS (const Standard_Boolean theFlag) |
void | SetRepeatT (const Standard_Boolean theFlag) |
Private Attributes | |
Standard_Boolean | myRepeatS |
Standard_Boolean | myRepeatT |
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Empty constructor |
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Constructor |
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Query the RepeatS value |
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Query the RepeatT value |
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Set the RepeatS flag |
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Set the RepeatT flag |
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