VRML
The VRML component translates Open CASCADE shapes to VRML 1.0 files (Virtual Reality Modeling Language). Open CASCADE shapes may be translated in two representations: shaded or wireframe. A shaded representation present shapes as sets of triangles computed by a mesh algorithm while a wireframe representation present shapes as sets of curves.
As shaded VRML format files only include solids described by their mesh structures, the Open CASCADE shapes to be written must be solids, components of solids or closed shells with a correct orientation.
Note
all references to shapes indicate Open CASCADE shapes unless otherwise explicitly stated.
sets of faces or unclosed shells may also be translated to shaded VRML format but visualization with foreign viewers may be incorrect.