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TKV3d
Graphic3d


Graphic3d_Texture1Dmanual Class Reference

This class provides the implementation of
a manual 1D texture.
you MUST provides texture coordinates on
your facets if you want to see your
texture.
.

#include <Graphic3d_Texture1Dmanual.hxx>

Inheritance diagram for Graphic3d_Texture1Dmanual:

Inheritance graph
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Public Member Functions

Standard_EXPORT Graphic3d_Texture1Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Standard_CString FileName)
 Creates a texture from the file FileName.
.
Standard_EXPORT Graphic3d_Texture1Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Graphic3d_NameOfTexture1D NOT)
 Create a texture from a predefined texture name set.
.
Standard_EXPORT const Handle (Standard_Type)&DynamicType() const

Constructor & Destructor Documentation

Standard_EXPORT Graphic3d_Texture1Dmanual::Graphic3d_Texture1Dmanual const Handle(Graphic3d_StructureManager)&  SM,
const Standard_CString  FileName
 

Standard_EXPORT Graphic3d_Texture1Dmanual::Graphic3d_Texture1Dmanual const Handle(Graphic3d_StructureManager)&  SM,
const Graphic3d_NameOfTexture1D  NOT
 


Member Function Documentation

Standard_EXPORT const Graphic3d_Texture1Dmanual::Handle Standard_Type   )  const
 

Reimplemented from Graphic3d_Texture1D.


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 13:55:43 2008 for OpenCASCADE by  doxygen 1.4.1