#include <BOP_SolidBuilder.hxx>
Public Member Functions | |
void * | operator new (size_t, void *anAddress) |
void * | operator new (size_t size) |
void | operator delete (void *anAddress) |
Standard_EXPORT | BOP_SolidBuilder () |
Empty constructor; . | |
Standard_EXPORT | BOP_SolidBuilder (BOP_ShellFaceSet &theSFS, const Standard_Boolean theForceClassFlag=Standard_False) |
The constructor that just calls the method InitSolidBuilder() below . | |
Standard_EXPORT void | InitSolidBuilder (BOP_ShellFaceSet &theSFS, const Standard_Boolean theForceClassFlag) |
Launches the algorithm consisting of four steps 1. Split the SFS on shells ( BOP_SFSCorrector object) 2. Make Loops from shells ( this->MakeLoops() ) 3. Make Areas from Loops ( BOP_SolidAreaBuilder object) 4. Make Solids from Areas ( see methods below ) . | |
Standard_EXPORT Standard_Integer | InitSolid () |
Standard_EXPORT Standard_Boolean | MoreSolid () const |
Standard_EXPORT void | NextSolid () |
Standard_EXPORT Standard_Integer | InitShell () |
Standard_EXPORT Standard_Boolean | MoreShell () const |
Standard_EXPORT void | NextShell () |
Standard_EXPORT Standard_Boolean | IsOldShell () const |
Standard_EXPORT TopoDS_Shell | OldShell () const |
Standard_EXPORT Standard_Integer | InitFace () |
Standard_EXPORT Standard_Boolean | MoreFace () const |
Standard_EXPORT void | NextFace () |
Standard_EXPORT const TopoDS_Face & | Face () const |
Returns current new face of current new shell. . | |
Private Member Functions | |
Standard_EXPORT void | MakeLoops (BOP_ShapeSet &theSFS) |
Private Attributes | |
BOP_LoopSet | myLoopSet |
BOP_BlockIterator | myBlockIterator |
BOP_BlockBuilder | myBlockBuilder |
BOP_SolidAreaBuilder | mySolidAreaBuilder |
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