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TKV3d
Graphic3d


Graphic3d_Texture2Dmanual Class Reference

This class defined a manual texture 2D
facets MUST define texture coordinate
if you want to see somethings on.
.

#include <Graphic3d_Texture2Dmanual.hxx>

Inheritance diagram for Graphic3d_Texture2Dmanual:

Inheritance graph
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Public Member Functions

Standard_EXPORT Graphic3d_Texture2Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Standard_CString FileName)
 Creates a texture from a file
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Standard_EXPORT Graphic3d_Texture2Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Graphic3d_NameOfTexture2D NOT)
 Creates a texture from a predefined texture name set.
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Standard_EXPORT const Handle (Standard_Type)&DynamicType() const

Constructor & Destructor Documentation

Standard_EXPORT Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual const Handle(Graphic3d_StructureManager)&  SM,
const Standard_CString  FileName
 

Standard_EXPORT Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual const Handle(Graphic3d_StructureManager)&  SM,
const Graphic3d_NameOfTexture2D  NOT
 


Member Function Documentation

Standard_EXPORT const Graphic3d_Texture2Dmanual::Handle Standard_Type   )  const
 

Reimplemented from Graphic3d_Texture2D.


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 13:55:44 2008 for OpenCASCADE by  doxygen 1.4.1