#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | V3d_TypeOfSurfaceDetail { V3d_TEX_NONE, V3d_TEX_ENVIRONMENT, V3d_TEX_ALL } |
Defines the type of shading for the graphic object: - V3d_COLOR: simple surface color, - V3d_MULTICOLOR: interpolated colors, - V3d_FLAT: flat shading, - V3d_GOURAUD: Gouraud shading, - V3d_HIDDEN: hidden line removal. . More... |
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