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Public Member Functions |
Standard_EXPORT | StlMesh_MeshTriangle () |
| empty constructor
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Standard_EXPORT | StlMesh_MeshTriangle (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn) |
| create a triangle defined with the indexes of its three vertices
and its orientation
//! Raised if V1, V2 or V3 is lower than zero
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Standard_EXPORT void | GetVertexAndOrientation (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3, Standard_Real &Xn, Standard_Real &Yn, Standard_Real &Zn) const |
| get indexes of the three vertices (V1,V2,V3) and the orientation
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Standard_EXPORT void | SetVertexAndOrientation (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn) |
| set indexes of the three vertices (V1,V2,V3) and the orientation
//! Raised if V1, V2 or V3 is lower than zero
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Standard_EXPORT void | GetVertex (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3) const |
| get indexes of the three vertices (V1,V2,V3)
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Standard_EXPORT void | SetVertex (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3) |
| set indexes of the three vertices (V1,V2,V3)
//! Raised if V1, V2 or V3 is lower than zero
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Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Private Attributes |
Standard_Integer | MyV1 |
Standard_Integer | MyV2 |
Standard_Integer | MyV3 |
Standard_Real | MyXn |
Standard_Real | MyYn |
Standard_Real | MyZn |