#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | V3d_TypeOfLight { V3d_AMBIENT, V3d_DIRECTIONAL, V3d_POSITIONAL, V3d_SPOT } |
The available options are - V3d_OFF: Zclipping (clipping executed in the depth of the view) is deactivated, - V3d_BACK: back Zclipping is activated, - V3d_FRONT: front Zclipping is activated, - V3d_SLICE: both front and back Zclippings are activated. . More... |
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