#include <AIS_ConnectedInteractive.hxx>
Inheritance diagram for AIS_ConnectedInteractive:
Public Member Functions | |
Standard_EXPORT | AIS_ConnectedInteractive (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) |
Disconnects the previous view and sets highlight mode to 0. This highlights the wireframe presentation aTypeOfPresentation3d. Top_AllView deactivates hidden line removal. . | |
virtual Standard_EXPORT AIS_KindOfInteractive | Type () const |
Returns KOI_Object . | |
virtual Standard_EXPORT Standard_Integer | Signature () const |
Returns 1 . | |
virtual Standard_EXPORT void | Connect (const Handle(AIS_InteractiveObject)&anotherIObj) |
Establishes the connection between the Connected Interactive Object, anotherIobj, and its reference entity. If a previous connection with an Interactive Object already exists, it is removed by Disconnect. The second syntax also initiates the location of the Connected Interactive Object. . | |
virtual Standard_EXPORT void | Connect (const Handle(AIS_InteractiveObject)&anotherIobj, const TopLoc_Location &aLocation) |
Standard_Boolean | HasConnection () const |
Returns true if there is a connection established between the presentation and its source reference. . | |
const Handle_AIS_InteractiveObject & | ConnectedTo () const |
Returns the connection with the reference Interactive Object. . | |
Standard_EXPORT void | Disconnect () |
Clears the connection with a source reference. The presentation will no longer be displayed. Warning Must be done before deleting the presentation. . | |
virtual Standard_EXPORT void | Compute (const Handle(Prs3d_Projector)&aProjector, const Handle(Geom_Transformation)&aTrsf, const Handle(Prs3d_Presentation)&aPresentation) |
Computes the presentation according to a point of view given by <aprojector>. To be Used when the associated degenerated Presentations have been transformed by <atrsf> which is not a Pure Translation. The HLR Prs can't be deducted automatically WARNING :<atrsf> must be applied to the object to display before computation !!! . | |
virtual Standard_EXPORT void | Compute (const Handle(Prs3d_Projector)&aProjector, const Handle(Prs3d_Presentation)&aPresentation) |
Calculates the 3D view aPresentation and its updates. The latter are managed by aPresentationManager. Each of the views in the viewer and every modification such as rotation, for example, entails recalculation. It must be redefined to implement hidden line removal for the object. The user never calls this method himself. This is done via the InteractiveContext object and is dependent on the point of view from which the object is displayed. . | |
virtual Standard_EXPORT void | Compute (const Handle(PrsMgr_PresentationManager2d)&aPresentationManager, const Handle(Graphic2d_GraphicObject)&aPresentation, const Standard_Integer aMode=0) |
this method should fill the presentation according to the enumerated mode of the application and to the display parameter of the application. | |
virtual Standard_Boolean | AcceptShapeDecomposition () const |
Informs the graphic context that the interactive Object may be decomposed into sub-shapes for dynamic selection. The most used Interactive Object is AIS_Shape. Activation methods for standard selection modes are proposed in the Interactive Context. These include selection by vertex or by edges. For datums with the same behavior as AIS_Shape, such as vetices and edges, we must redefine the virtual method so that AcceptShapeDecomposition returns false. Rule for selection : Mode 0 : Selection of the interactive Object itself Mode 1 : Selection of vertices Mode 2 : Selection Of Edges Mode 3 : Selection Of Wires Mode 4 : Selection Of Faces ... . | |
virtual Standard_EXPORT void | UpdateLocation () |
Recomputes the location of the selection aSelection. . | |
virtual Standard_EXPORT void | UpdateLocation (const Handle(SelectMgr_Selection)&aSel) |
For this class, the location effect is treated in the compute & computeSelection methods. So the UpdateLocation Methods are redefined to do nothing else . | |
Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Protected Attributes | |
Handle_AIS_InteractiveObject | myReference |
Handle_AIS_InteractiveObject | myOldReference |
Private Member Functions | |
virtual Standard_EXPORT void | Compute (const Handle(PrsMgr_PresentationManager3d)&aPresentationManager, const Handle(Prs3d_Presentation)&aPresentation, const Standard_Integer aMode=0) |
Calculates the view aPresentation and its updates. The latter are managed by aPresentationManager. The display mode aMode is 0 by default. this method is redefined virtual; when the instance is connected to another InteractiveObject,this method doesn't compute anything, but just uses the presentation of this last object, with a transformation if there's one stored. . | |
virtual Standard_EXPORT void | ComputeSelection (const Handle(SelectMgr_Selection)&aSelection, const Standard_Integer aMode) |
Recovers and calculates any sensitive primitive, aSelection, available in Shape mode, specified by aMode. As a rule, these are sensitive faces. This method is defined as virtual. This enables you to implement it in the creation of a new class of Interactive Object. You need to do this and in so doing, redefine this method, if you create a class which enriches the list of signatures and types. . |
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Reimplemented from AIS_InteractiveObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from PrsMgr_PresentableObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from PrsMgr_PresentableObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from PrsMgr_PresentableObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from PrsMgr_PresentableObject. Reimplemented in AIS_ConnectedShape. |
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Implements SelectMgr_SelectableObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented in AIS_ConnectedShape. |
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Reimplemented in AIS_ConnectedShape. |
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Reimplemented from AIS_InteractiveObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from AIS_InteractiveObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from AIS_InteractiveObject. Reimplemented in AIS_ConnectedShape. |
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Reimplemented from SelectMgr_SelectableObject. |
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Reimplemented from SelectMgr_SelectableObject. |
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