#include <gp.hxx>
Public Member Functions | |
void * | operator new (size_t, void *anAddress) |
void * | operator new (size_t size) |
void | operator delete (void *anAddress) |
Static Public Member Functions | |
static Standard_Real | Resolution () |
In geometric computations, defines the tolerance criterion used to determine when two numbers can be considered equal. Many class functions use this tolerance criterion, for example, to avoid division by zero in geometric computations. In the documentation, tolerance criterion is always referred to as gp::Resolution(). . | |
static Standard_EXPORT const gp_Pnt & | Origin () |
Identifies a Cartesian point with coordinates X = Y = Z = 0.0.0 . | |
static Standard_EXPORT const gp_Dir & | DX () |
Returns a unit vector with the combination (1,0,0) . | |
static Standard_EXPORT const gp_Dir & | DY () |
Returns a unit vector with the combination (0,1,0) . | |
static Standard_EXPORT const gp_Dir & | DZ () |
Returns a unit vector with the combination (0,0,1) . | |
static Standard_EXPORT const gp_Ax1 & | OX () |
Identifies an axis where its origin is Origin and its unit vector coordinates X = 1.0, Y = Z = 0.0 . | |
static Standard_EXPORT const gp_Ax1 & | OY () |
Identifies an axis where its origin is Origin and its unit vector coordinates Y = 1.0, X = Z = 0.0 . | |
static Standard_EXPORT const gp_Ax1 & | OZ () |
Identifies an axis where its origin is Origin and its unit vector coordinates Z = 1.0, Y = X = 0.0 . | |
static Standard_EXPORT const gp_Ax2 & | XOY () |
Identifies a coordinate system where its origin is Origin, and its "main Direction" and "X Direction" coordinates Z = 1.0, X = Y =0.0 and X direction coordinates X = 1.0, Y = Z = 0.0 . | |
static Standard_EXPORT const gp_Ax2 & | ZOX () |
Identifies a coordinate system where its origin is Origin, and its "main Direction" and "X Direction" coordinates Y = 1.0, X = Z =0.0 and X direction coordinates Z = 1.0, X = Y = 0.0 . | |
static Standard_EXPORT const gp_Ax2 & | YOZ () |
Identifies a coordinate system where its origin is Origin, and its "main Direction" and "X Direction" coordinates X = 1.0, Z = Y =0.0 and X direction coordinates Y = 1.0, X = Z = 0.0 //! In 2D space . | |
static Standard_EXPORT const gp_Pnt2d & | Origin2d () |
Identifies a Cartesian point with coordinates X = Y = 0.0 . | |
static Standard_EXPORT const gp_Dir2d & | DX2d () |
Returns a unit vector with the combinations (1,0) . | |
static Standard_EXPORT const gp_Dir2d & | DY2d () |
Returns a unit vector with the combinations (0,1) . | |
static Standard_EXPORT const gp_Ax2d & | OX2d () |
Identifies an axis where its origin is Origin2d and its unit vector coordinates are: X = 1.0, Y = 0.0 . | |
static Standard_EXPORT const gp_Ax2d & | OY2d () |
Identifies an axis where its origin is Origin2d and its unit vector coordinates are Y = 1.0, X = 0.0 . |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|