#include <Standard.hxx>
#include <Handle_Visual3d_LightDefinitionError.hxx>
#include <Standard_SStream.hxx>
#include <Standard_OutOfRange.hxx>
Defines | |
#define | Visual3d_LightDefinitionError_Raise_if(CONDITION, MESSAGE) if (CONDITION) Visual3d_LightDefinitionError::Raise(MESSAGE); |
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