#include <Standard.hxx>
#include <Handle_IntPatch_TheWLineOfIntersection.hxx>
#include <Handle_IntSurf_LineOn2S.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <IntPatch_SequenceOfPointOfIntersection.hxx>
#include <Bnd_Box2d.hxx>
#include <Bnd_Box.hxx>
#include <Standard_Real.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <IntPatch_Line.hxx>
#include <Handle_Adaptor3d_HVertex.hxx>
#include <IntSurf_TypeTrans.hxx>
#include <IntSurf_Situation.hxx>
#include <IntPatch_WLine.lxx>
Defines | |
#define | TheVertex Handle_Adaptor3d_HVertex |
#define | TheVertex_hxx <Adaptor3d_HVertex.hxx> |
#define | TheArc Handle_Adaptor2d_HCurve2d |
#define | TheArc_hxx <Adaptor2d_HCurve2d.hxx> |
#define | ThePoint IntPatch_ThePointOfIntersection |
#define | ThePoint_hxx <IntPatch_ThePointOfIntersection.hxx> |
#define | TheSeqPoint IntPatch_SequenceOfPointOfIntersection |
#define | TheSeqPoint_hxx <IntPatch_SequenceOfPointOfIntersection.hxx> |
#define | IntPatch_WLine IntPatch_TheWLineOfIntersection |
#define | IntPatch_WLine_hxx <IntPatch_TheWLineOfIntersection.hxx> |
#define | Handle_IntPatch_WLine Handle_IntPatch_TheWLineOfIntersection |
#define | IntPatch_WLine_Type_() IntPatch_TheWLineOfIntersection_Type_() |
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