#include <Graphic3d_VertexN.hxx>
Inheritance diagram for Graphic3d_VertexN:
Public Member Functions | |
void * | operator new (size_t, void *anAddress) |
void * | operator new (size_t size) |
void | operator delete (void *anAddress) |
Standard_EXPORT | Graphic3d_VertexN () |
Creates a point with 0.0, 0.0, 0.0 coordinates for which the normal is 0.0, 0.0, 1.0. . | |
Standard_EXPORT | Graphic3d_VertexN (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, const Standard_Real ANX, const Standard_Real ANY, const Standard_Real ANZ, const Standard_Boolean FlagNormalise=Standard_True) |
Creates a point with coordinates <ax>, <ay>, <az> and for which the normal is <anx>, <any>, <anz>. If <flagnormalise> is True the normal is already normalised Else the normal is not normalised, the graphic do it. . | |
Standard_EXPORT | Graphic3d_VertexN (const Graphic3d_Vertex &APoint, const Graphic3d_Vector &AVector, const Standard_Boolean FlagNormalise=Standard_True) |
Creates a point in <apoint> for which the normal is <avector>. If <flagnormalise> is True the normal is already normalised Else the normal is not normalised, the graphic do it. . | |
Standard_EXPORT void | SetNormal (const Standard_Real NXnew, const Standard_Real NYnew, const Standard_Real NZnew, const Standard_Boolean FlagNormalise=Standard_True) |
Modifies the normal to the point <me>. If <flagnormalise> is True the normal is already normalised Else the normal is not normalised, the graphic do it. . | |
Standard_EXPORT void | Normal (Standard_Real &ANX, Standard_Real &ANY, Standard_Real &ANZ) const |
Returns the normal to the point <me>. . | |
Private Attributes | |
Standard_ShortReal | MyDX |
Standard_ShortReal | MyDY |
Standard_ShortReal | MyDZ |
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Reimplemented from Graphic3d_Vertex. Reimplemented in Graphic3d_VertexNC, and Graphic3d_VertexNT. |
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Reimplemented from Graphic3d_Vertex. Reimplemented in Graphic3d_VertexNC, and Graphic3d_VertexNT. |
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Reimplemented from Graphic3d_Vertex. Reimplemented in Graphic3d_VertexNC, and Graphic3d_VertexNT. |
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