#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Law_Function.hxx>
#include <Blend_SurfPointFuncInv.hxx>
#include <Standard_Boolean.hxx>
#include <Standard.hxx>
#include <Standard_Macro.hxx>