#include <VrmlData_ImageTexture.hxx>
Inheritance diagram for VrmlData_ImageTexture:
Public Member Functions | |
VrmlData_ImageTexture () | |
Standard_EXPORT | VrmlData_ImageTexture (const VrmlData_Scene &theScene, const char *theName, const char *theURL=0L, const Standard_Boolean theRepS=Standard_False, const Standard_Boolean theRepT=Standard_False) |
const NCollection_List< TCollection_AsciiString > & | URL () const |
virtual Standard_EXPORT | Handle (VrmlData_Node) Clone(const Handle(VrmlData_Node)&theOther) const |
virtual Standard_EXPORT VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) |
Private Attributes | |
NCollection_List< TCollection_AsciiString > | myURL |
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Empty constructor |
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Constructor |
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Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified. Reimplemented from VrmlData_Node. |
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Read the Node from input stream. Implements VrmlData_Node. |
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Query the associated URL. |
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