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V2d_BackgroundGraphicObject Class Reference

Creates a 2D background graphic object in a view.
A graphic object is a primitives manager
which drawn before all the others graphic objects
.

#include <V2d_BackgroundGraphicObject.hxx>

Inheritance diagram for V2d_BackgroundGraphicObject:

Inheritance graph
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Public Member Functions

Standard_EXPORT V2d_BackgroundGraphicObject (const Handle(Graphic2d_View)&aView)
 Creates a graphic object in the view <aview>.
A graphic object manages a sequence of primitives.
.
virtual Standard_EXPORT Standard_Integer MaxPriority () const
 Returns the max usable relative priority of the
"hiding" graphic object.
.
Standard_EXPORT const Handle (Standard_Type)&DynamicType() const

Private Member Functions

virtual Standard_EXPORT Standard_Integer BasePriority () const
 Returns the min usable absolute priority of the
"hiding" graphic object.
.

Constructor & Destructor Documentation

Standard_EXPORT V2d_BackgroundGraphicObject::V2d_BackgroundGraphicObject const Handle(Graphic2d_View)&  aView  ) 
 


Member Function Documentation

virtual Standard_EXPORT Standard_Integer V2d_BackgroundGraphicObject::BasePriority  )  const [private, virtual]
 

Reimplemented from Graphic2d_GraphicObject.

Standard_EXPORT const V2d_BackgroundGraphicObject::Handle Standard_Type   )  const
 

Reimplemented from Graphic2d_GraphicObject.

virtual Standard_EXPORT Standard_Integer V2d_BackgroundGraphicObject::MaxPriority  )  const [virtual]
 

Reimplemented from Graphic2d_GraphicObject.


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 13:56:22 2008 for OpenCASCADE by  doxygen 1.4.1