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TKMath
Poly


Poly_CoherentNode Class Reference

#include <Poly_CoherentNode.hxx>

Inheritance diagram for Poly_CoherentNode:

Inheritance graph
[legend]

Public Member Functions

 Poly_CoherentNode ()
 Poly_CoherentNode (const gp_XYZ &thePnt)
void SetUV (const Standard_Real theU, const Standard_Real theV)
Standard_Real GetU () const
Standard_Real GetV () const
Standard_EXPORT void SetNormal (const gp_XYZ &theVector)
Standard_Boolean HasNormal () const
gp_XYZ GetNormal () const
void SetIndex (const Standard_Integer theIndex)
Standard_Integer GetIndex () const
Standard_Boolean IsFreeNode () const
Standard_EXPORT void Clear (const Handle_NCollection_BaseAllocator &)
Standard_EXPORT void AddTriangle (const Poly_CoherentTriangle &theTri, const Handle_NCollection_BaseAllocator &theA)
Standard_EXPORT Standard_Boolean RemoveTriangle (const Poly_CoherentTriangle &theTri, const Handle_NCollection_BaseAllocator &theA)
Poly_CoherentTriPtr::Iterator TriangleIterator () const
Standard_EXPORT void Dump (Standard_OStream &theStream) const

Private Attributes

Standard_Real myUV [2]
Poly_CoherentTriPtrmyTriangles
Standard_Integer myIndex
Standard_ShortReal myNormal [3]

Detailed Description

Node of coherent triangulation. Contains:


Constructor & Destructor Documentation

Poly_CoherentNode::Poly_CoherentNode  )  [inline]
 

Empty constructor.

Poly_CoherentNode::Poly_CoherentNode const gp_XYZ thePnt  )  [inline]
 

Constructor.


Member Function Documentation

Standard_EXPORT void Poly_CoherentNode::AddTriangle const Poly_CoherentTriangle theTri,
const Handle_NCollection_BaseAllocator &  theA
 

Connect a triangle to this Node.

Standard_EXPORT void Poly_CoherentNode::Clear const Handle_NCollection_BaseAllocator &   ) 
 

Reset the Node to void.

Standard_EXPORT void Poly_CoherentNode::Dump Standard_OStream theStream  )  const
 

Standard_Integer Poly_CoherentNode::GetIndex  )  const [inline]
 

Get the value of node Index.

gp_XYZ Poly_CoherentNode::GetNormal  )  const [inline]
 

Get the stored normal in the node.

Standard_Real Poly_CoherentNode::GetU  )  const [inline]
 

Get U coordinate of the Node.

Standard_Real Poly_CoherentNode::GetV  )  const [inline]
 

Get V coordinate of the Node.

Standard_Boolean Poly_CoherentNode::HasNormal  )  const [inline]
 

Query if the Node contains a normal vector.

Standard_Boolean Poly_CoherentNode::IsFreeNode  )  const [inline]
 

Check if this is a free node, i.e., a node without a single incident triangle.

Standard_EXPORT Standard_Boolean Poly_CoherentNode::RemoveTriangle const Poly_CoherentTriangle theTri,
const Handle_NCollection_BaseAllocator &  theA
 

Disconnect a triangle from this Node.

void Poly_CoherentNode::SetIndex const Standard_Integer  theIndex  )  [inline]
 

Set the value of node Index.

Standard_EXPORT void Poly_CoherentNode::SetNormal const gp_XYZ theVector  ) 
 

Define the normal vector in the Node.

void Poly_CoherentNode::SetUV const Standard_Real  theU,
const Standard_Real  theV
[inline]
 

Set the UV coordinates of the Node.

Poly_CoherentTriPtr::Iterator Poly_CoherentNode::TriangleIterator  )  const [inline]
 

Create an iterator of incident triangles.


Field Documentation

Standard_Integer Poly_CoherentNode::myIndex [private]
 

Standard_ShortReal Poly_CoherentNode::myNormal[3] [private]
 

Poly_CoherentTriPtr* Poly_CoherentNode::myTriangles [private]
 

Standard_Real Poly_CoherentNode::myUV[2] [private]
 

Destructor.


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 13:13:13 2008 for OpenCASCADE by  doxygen 1.4.1