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Public Member Functions |
Standard_EXPORT | Graphic3d_Texture1Dsegment (const Handle(Graphic3d_StructureManager)&VM, const Standard_CString FileName) |
| Creates a texture from a file
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Standard_EXPORT | Graphic3d_Texture1Dsegment (const Handle(Graphic3d_StructureManager)&VM, const Graphic3d_NameOfTexture1D NOT) |
| Creates a texture from a predefined texture name set.
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Standard_EXPORT void | SetSegment (const Standard_ShortReal X1, const Standard_ShortReal Y1, const Standard_ShortReal Z1, const Standard_ShortReal X2, const Standard_ShortReal Y2, const Standard_ShortReal Z2) |
| Sets the texture application bounds. Defines the way
the texture is stretched across facets.
Default values are <0.0, 0.0, 0.0> , <0.0, 0.0, 1.0>
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Standard_EXPORT void | Segment (Standard_ShortReal &X1, Standard_ShortReal &Y1, Standard_ShortReal &Z1, Standard_ShortReal &X2, Standard_ShortReal &Y2, Standard_ShortReal &Z2) const |
| Returns the values of the current segment X1, Y1, Z1 , X2, Y2, Z2.
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Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Private Attributes |
Standard_ShortReal | MyX1 |
Standard_ShortReal | MyY1 |
Standard_ShortReal | MyZ1 |
Standard_ShortReal | MyX2 |
Standard_ShortReal | MyY2 |
Standard_ShortReal | MyZ2 |