#include <Graphic3d_Texture2Dmanual.hxx>
Inheritance diagram for Graphic3d_Texture2Dmanual:
Public Member Functions | |
Standard_EXPORT | Graphic3d_Texture2Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Standard_CString FileName) |
Creates a texture from a file . | |
Standard_EXPORT | Graphic3d_Texture2Dmanual (const Handle(Graphic3d_StructureManager)&SM, const Graphic3d_NameOfTexture2D NOT) |
Creates a texture from a predefined texture name set. . | |
Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
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Reimplemented from Graphic3d_Texture2D. |