#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | Graphic3d_TextPath { Graphic3d_TP_UP, Graphic3d_TP_DOWN, Graphic3d_TP_LEFT, Graphic3d_TP_RIGHT } |
Structural attribute indicating if it can be displayed in wireframe, shadow mode, or both. . More... |
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