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TKV3d
Graphic3d


Graphic3d_VertexNT Class Reference

This class allows the creation and update of
a vertex with a 3D normal and texture coordinate.
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#include <Graphic3d_VertexNT.hxx>

Inheritance diagram for Graphic3d_VertexNT:

Inheritance graph
[legend]

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
Standard_EXPORT Graphic3d_VertexNT ()
 Creates a point with 0.0, 0.0, 0.0 coordinates
for which the normal is 0.0, 0.0, 1.0.
texture coordinate is 0.0, 0.0.
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Standard_EXPORT Graphic3d_VertexNT (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, const Standard_Real ANX, const Standard_Real ANY, const Standard_Real ANZ, const Standard_Real ATX, const Standard_Real ATY=0.0, const Standard_Boolean FlagNormalise=Standard_True)
 Creates a point with coordinates <ax>, <ay>, <az> and
for which the normal is <anx>, <any>, <anz>,
texture coordinate is <atx>, <aty>.
If <flagnormalise> is True the normal is already normalised
Else the normal is not normalised, the graphic do it.
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Standard_EXPORT Graphic3d_VertexNT (const Graphic3d_Vertex &APoint, const Graphic3d_Vector &AVector, const Standard_Real ATX, const Standard_Real ATY=0.0, const Standard_Boolean FlagNormalise=Standard_True)
 Creates a point in <apoint> for which the normal is <avector>.
<atx>, <aty> are texture coordinate.
If <flagnormalise> is True the normal is already normalised
Else the normal is not normalised, the graphic do it.
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Standard_EXPORT void SetTextureCoordinate (const Standard_Real ATX, const Standard_Real ATY=0.0)
 Modifies the texture coordinate to the point <me>.
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Standard_EXPORT void TextureCoordinate (Standard_Real &ATX, Standard_Real &ATY) const
 Returns the texture coordinate to the point <me>.
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Private Attributes

Standard_Real MyTX
Standard_Real MyTY

Constructor & Destructor Documentation

Standard_EXPORT Graphic3d_VertexNT::Graphic3d_VertexNT  ) 
 

Standard_EXPORT Graphic3d_VertexNT::Graphic3d_VertexNT const Standard_Real  AX,
const Standard_Real  AY,
const Standard_Real  AZ,
const Standard_Real  ANX,
const Standard_Real  ANY,
const Standard_Real  ANZ,
const Standard_Real  ATX,
const Standard_Real  ATY = 0.0,
const Standard_Boolean  FlagNormalise = Standard_True
 

Standard_EXPORT Graphic3d_VertexNT::Graphic3d_VertexNT const Graphic3d_Vertex APoint,
const Graphic3d_Vector AVector,
const Standard_Real  ATX,
const Standard_Real  ATY = 0.0,
const Standard_Boolean  FlagNormalise = Standard_True
 


Member Function Documentation

void Graphic3d_VertexNT::operator delete void *  anAddress  )  [inline]
 

Reimplemented from Graphic3d_VertexN.

void* Graphic3d_VertexNT::operator new size_t  size  )  [inline]
 

Reimplemented from Graphic3d_VertexN.

void* Graphic3d_VertexNT::operator new size_t  ,
void *  anAddress
[inline]
 

Reimplemented from Graphic3d_VertexN.

Standard_EXPORT void Graphic3d_VertexNT::SetTextureCoordinate const Standard_Real  ATX,
const Standard_Real  ATY = 0.0
 

Standard_EXPORT void Graphic3d_VertexNT::TextureCoordinate Standard_Real &  ATX,
Standard_Real &  ATY
const
 


Field Documentation

Standard_Real Graphic3d_VertexNT::MyTX [private]
 

Standard_Real Graphic3d_VertexNT::MyTY [private]
 


The documentation for this class was generated from the following file:
Generated on Mon Aug 25 13:55:46 2008 for OpenCASCADE by  doxygen 1.4.1