#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | VrmlAPI_RepresentationOfShape { VrmlAPI_ShadedRepresentation, VrmlAPI_WireFrameRepresentation, VrmlAPI_BothRepresentation } |
Identifies the representation of the shape written to a VRML file. The available options are : - VrmlAPI_ShadedRepresentation : the shape is translated with a shaded representation. - VrmlAPI_WireFrameRepresentation : the shape is translated with a wireframe representation. - VrmlAPI_BothRepresentation : the shape is translated to VRML format with both representations : shaded and wireframe. This is the default option. . More... |
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