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Public Member Functions |
Standard_EXPORT | AIS_LocalContext () |
Standard_EXPORT | AIS_LocalContext (const Handle(AIS_InteractiveContext)&aCtx, const Standard_Integer anIndex, const Standard_Boolean LoadDisplayed=Standard_True, const Standard_Boolean AcceptStandardModes=Standard_True, const Standard_Boolean AcceptErase=Standard_False, const Standard_Boolean UseBothViewers=Standard_False) |
| Constructor By Default, the displayed objects are
automatically loaded.
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void | AcceptErase (const Standard_Boolean aStatus) |
| authorize or not others contexts to erase
temporary displayed objects here;
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Standard_Boolean | AcceptErase () const |
Standard_EXPORT void | SetContext (const Handle(AIS_InteractiveContext)&aCtx) |
const TCollection_AsciiString & | SelectionName () const |
Standard_EXPORT void | Terminate (const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT Standard_Boolean | HasSameProjector (const Select3D_Projector &aPrj) const |
| compares the current projector of the localContext
with <aprj>
returns True if the projectors are identical.
(no need to update projection of selection primitives
when closing the local context)....
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Standard_EXPORT void | Reactivate () |
| to be called when a upper local context was closed...
useful to put pack the right projector...
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Standard_EXPORT Standard_Boolean | Display (const Handle(AIS_InteractiveObject)&anInteractive, const Standard_Integer DisplayMode=0, const Standard_Boolean AllowShapeDecomposition=Standard_True, const Standard_Integer ActivationMode=0) |
| returns true if done...
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Standard_EXPORT Standard_Boolean | Load (const Handle(AIS_InteractiveObject)&anInteractive, const Standard_Boolean AllowShapeDecomposition=Standard_True, const Standard_Integer ActivationMode=0) |
| loads <aninteractive> with nodisplay...
returns true if done
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Standard_EXPORT Standard_Boolean | Erase (const Handle(AIS_InteractiveObject)&anInteractive) |
| returns true if done...
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Standard_EXPORT Standard_Boolean | Remove (const Handle(AIS_InteractiveObject)&aSelectable) |
Standard_EXPORT Standard_Boolean | ClearPrs (const Handle(AIS_InteractiveObject)&anInteractive, const Standard_Integer aMode) |
Standard_EXPORT void | SetShapeDecomposition (const Handle(AIS_InteractiveObject)&aStoredObject, const Standard_Boolean aStatus) |
| allows or forbids the shape decomposition into
Activated Standard Mode for <astoredobject>
does nothing if the object doesn't inherits
BasicShape from AIS
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Standard_EXPORT void | Clear (const AIS_ClearMode atype=AIS_CM_All) |
| according to <atype> , clears the different parts of
the selector (filters, modeof activation, objects...)
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Standard_EXPORT void | ActivateMode (const Handle(AIS_InteractiveObject)&aSelectable, const Standard_Integer aMode) |
| optional : activation of a mode which is not 0 for a selectable...
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Standard_EXPORT void | DeactivateMode (const Handle(AIS_InteractiveObject)&aSelectable, const Standard_Integer aMode) |
Standard_EXPORT void | Deactivate (const Handle(AIS_InteractiveObject)&aSelectable) |
Standard_EXPORT void | ActivateStandardMode (const TopAbs_ShapeEnum aType) |
| decomposition of shapes into <atype>
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Standard_EXPORT void | DeactivateStandardMode (const TopAbs_ShapeEnum aType) |
const TColStd_ListOfInteger & | StandardModes () const |
Standard_EXPORT void | AddFilter (const Handle(SelectMgr_Filter)&aFilter) |
Standard_EXPORT void | RemoveFilter (const Handle(SelectMgr_Filter)&aFilter) |
const SelectMgr_ListOfFilter & | ListOfFilter () const |
const Handle_SelectMgr_OrFilter & | Filter () const |
void | SetAutomaticHilight (const Standard_Boolean aStatus) |
| if <astatus> = True , the shapes or subshapes detected
by the selector will be automatically hilighted in the
main viewer.
Else the user has to manage the detected shape outside the
Shape Selector....
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Standard_Boolean | AutomaticHilight () const |
Standard_EXPORT AIS_StatusOfDetection | MoveTo (const Standard_Integer Xpix, const Standard_Integer Ypix, const Handle(V3d_View)&aview) |
Standard_Boolean | HasNextDetected () const |
| returns True if more than one entity
was detected at the last Mouse position.
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Standard_EXPORT Standard_Integer | HilightNextDetected (const Handle(V3d_View)&aView) |
| returns True if last detected. the next detected will
be first one (endless loop)
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Standard_EXPORT Standard_Integer | HilightPreviousDetected (const Handle(V3d_View)&aView) |
Standard_EXPORT Standard_Boolean | UnhilightLastDetected (const Handle(V3d_View)&aView) |
| returns True if something was done...
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Standard_EXPORT AIS_StatusOfPick | Select (const Standard_Boolean updateviewer=Standard_True) |
| returns the number of selected
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Standard_EXPORT AIS_StatusOfPick | ShiftSelect (const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT AIS_StatusOfPick | Select (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)&aView, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT AIS_StatusOfPick | ShiftSelect (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)&aView, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT AIS_StatusOfPick | Select (const TColgp_Array1OfPnt2d &Polyline, const Handle(V3d_View)&aView, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT AIS_StatusOfPick | ShiftSelect (const TColgp_Array1OfPnt2d &Polyline, const Handle(V3d_View)&aView, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | HilightPicked (const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | UnhilightPicked (const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | UpdateSelected (const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | UpdateSelected (const Handle(AIS_InteractiveObject)&anobj, const Standard_Boolean updateviewer=Standard_True) |
| Part of advanced selection highlighting mechanism.
If no owners belonging to anobj are selected, calls anobj->ClearSelected(),
otherwise calls anobj->HilightSelected(). This method can be used to avoid
redrawing the whole selection belonging to several Selectable Objects.
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Standard_EXPORT void | SetSelected (const Handle(AIS_InteractiveObject)&anobj, const Standard_Boolean updateviewer=Standard_True) |
| useful to update selection with objects coming from
Collector or stack
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Standard_EXPORT void | AddOrRemoveSelected (const Handle(AIS_InteractiveObject)&anobj, const Standard_Boolean updateviewer=Standard_True) |
| useful to update selection with objects coming from
Collector or stack
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Standard_EXPORT void | AddOrRemoveSelected (const TopoDS_Shape &aShape, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | AddOrRemoveSelected (const Handle(SelectMgr_EntityOwner)&Ownr, const Standard_Boolean updateviewer=Standard_True) |
Standard_EXPORT void | ClearSelected (const Standard_Boolean updateviewer=Standard_True) |
Standard_Boolean | HasDetected () const |
Standard_EXPORT void | InitDetected () |
Standard_EXPORT Standard_Boolean | MoreDetected () const |
Standard_EXPORT void | NextDetected () |
Standard_EXPORT const TopoDS_Shape & | DetectedCurrentShape () const |
Standard_EXPORT Handle_AIS_InteractiveObject | DetectedCurrentObject () const |
Standard_EXPORT Standard_Boolean | HasDetectedShape () const |
Standard_EXPORT const TopoDS_Shape & | DetectedShape () const |
Standard_EXPORT Handle_AIS_InteractiveObject | DetectedInteractive () const |
Standard_EXPORT Handle_SelectMgr_EntityOwner | DetectedOwner () const |
Standard_EXPORT void | InitSelected () |
Standard_EXPORT Standard_Boolean | MoreSelected () const |
Standard_EXPORT void | NextSelected () |
Standard_EXPORT Standard_Boolean | HasShape () const |
| returns TRUE if the detected entity is a shape
coming from a Decomposition of an element.
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Standard_EXPORT const TopoDS_Shape & | SelectedShape () const |
Standard_EXPORT Handle_SelectMgr_EntityOwner | SelectedOwner () const |
Standard_EXPORT Standard_Boolean | IsSelected (const Handle(AIS_InteractiveObject)&aniobj) const |
Standard_EXPORT Standard_Boolean | IsSelected (const Handle(SelectMgr_EntityOwner)&anOwner) const |
Standard_EXPORT Handle_AIS_InteractiveObject | SelectedInteractive () const |
Standard_EXPORT Standard_Boolean | HasApplicative () const |
| returns TRUE if an interactive element
was associated with the current picked entity.
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Standard_EXPORT const Handle_Standard_Transient & | SelectedApplicative () const |
Standard_EXPORT void | SetDisplayPriority (const Handle(AIS_InteractiveObject)&anObject, const Standard_Integer Prior) |
Standard_EXPORT Standard_Integer | DisplayedObjects (TColStd_MapOfTransient &theMapToFill) const |
Standard_EXPORT Standard_Boolean | IsIn (const Handle(AIS_InteractiveObject)&anObject) const |
Standard_EXPORT Standard_Boolean | IsDisplayed (const Handle(AIS_InteractiveObject)&anObject) const |
Standard_EXPORT Standard_Boolean | IsDisplayed (const Handle(AIS_InteractiveObject)&anObject, const Standard_Integer aMode) const |
Standard_EXPORT const TColStd_ListOfInteger & | SelectionModes (const Handle(AIS_InteractiveObject)&anObject) const |
Standard_EXPORT void | SubIntensityOn (const Handle(AIS_InteractiveObject)&anObject) |
Standard_EXPORT void | SubIntensityOff (const Handle(AIS_InteractiveObject)&anObject) |
Standard_EXPORT void | Hilight (const Handle(AIS_InteractiveObject)&anObject) |
Standard_EXPORT void | Hilight (const Handle(AIS_InteractiveObject)&anObject, const Quantity_NameOfColor aCol) |
Standard_EXPORT void | Unhilight (const Handle(AIS_InteractiveObject)&anObject) |
Standard_EXPORT Standard_Boolean | IsHilighted (const Handle(AIS_InteractiveObject)&anObject) const |
Standard_EXPORT Standard_Boolean | IsHilighted (const Handle(AIS_InteractiveObject)&anObject, Standard_Boolean &WithColor, Quantity_NameOfColor &HiCol) const |
Standard_EXPORT void | SetSensitivity (const Standard_Real aPrecision) |
| Define the current selection sensitivity for
this local context according to the view size.
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Standard_EXPORT void | SetSensitivity (const Standard_Integer aPrecision=2) |
| Define the current selection sensitivity for
this local context according to the view size.
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Standard_EXPORT Standard_Boolean | BeginImmediateDraw () |
| initializes the list of presentations to be displayed
returns False if No Local COnte
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Standard_EXPORT Standard_Boolean | ImmediateAdd (const Handle(AIS_InteractiveObject)&anIObj, const Standard_Integer aMode=0) |
| returns True if <aniobj> has been stored in the list.
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Standard_EXPORT Standard_Boolean | ImmediateRemove (const Handle(AIS_InteractiveObject)&anIObj, const Standard_Integer aMode=0) |
| returns True if <aniobj> has been removed from the list.
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Standard_EXPORT Standard_Boolean | EndImmediateDraw (const Handle(V3d_View)&aView, const Standard_Boolean DoubleBuf=Standard_False) |
| returns True if the immediate display has been done.
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Standard_EXPORT Standard_Boolean | IsImmediateModeOn () const |
Standard_EXPORT void | UpdateConversion () |
Standard_EXPORT void | UpdateSort () |
Standard_EXPORT void | LoadContextObjects () |
Standard_EXPORT void | UnloadContextObjects () |
Standard_EXPORT void | DisplayAreas (const Handle(V3d_View)&aviou) |
Standard_EXPORT void | ClearAreas (const Handle(V3d_View)&aView) |
Standard_EXPORT void | DisplaySensitive (const Handle(V3d_View)&aView) |
Standard_EXPORT void | ClearSensitive (const Handle(V3d_View)&aView) |
const Handle_StdSelect_ViewerSelector3d & | MainSelector () const |
Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Private Member Functions |
Standard_EXPORT TCollection_AsciiString | Status () const |
Standard_EXPORT const Handle_AIS_LocalStatus & | Status (const Handle(AIS_InteractiveObject)&anObject) const |
Standard_EXPORT void | Process (const Handle(SelectMgr_SelectableObject)&anObject, const Standard_Boolean WithProj=Standard_True) |
Standard_EXPORT void | Process (const Standard_Boolean WithProj=Standard_True) |
Standard_EXPORT void | ActivateStandardModes (const Handle(SelectMgr_SelectableObject)&anObject, const Standard_Boolean WithProj=Standard_True) |
Standard_EXPORT void | ManageDetected (const Handle(SelectMgr_EntityOwner)&aPickOwner, const Handle(V3d_View)&aview) |
Standard_Integer | DetectedIndex () |
| returns 0 if the detected entity was Not FilterOK...
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Standard_EXPORT void | Hilight (const Handle(SelectMgr_EntityOwner)&Own, const Handle(V3d_View)&aview) |
Standard_EXPORT void | Unhilight (const Handle(SelectMgr_EntityOwner)&Ownr, const Handle(V3d_View)&aview) |
Standard_EXPORT void | ClearObjects () |
Standard_EXPORT void | ClearDetected () |
Standard_EXPORT Standard_Boolean | IsDecompositionOn () const |
Standard_EXPORT Standard_Boolean | IsShape (const Standard_Integer anIndex) const |
Standard_EXPORT Standard_Boolean | IsValidForSelection (const Handle(AIS_InteractiveObject)&anIObj) const |
Standard_Boolean | IsValidIndex (const Standard_Integer anIndex) const |
Standard_EXPORT Standard_Boolean | ComesFromDecomposition (const Standard_Integer aPickedIndex) const |
Standard_EXPORT Standard_Boolean | HasFilters (const TopAbs_ShapeEnum aType) const |
Standard_EXPORT void | HilightTriangle (const Standard_Integer Rank, const Handle(V3d_View)&aViou) |
Standard_EXPORT Handle_SelectMgr_EntityOwner | FindSelectedOwnerFromIO (const Handle(AIS_InteractiveObject)&anIObj) const |
Standard_EXPORT Handle_SelectMgr_EntityOwner | FindSelectedOwnerFromShape (const TopoDS_Shape &aShape) const |
Private Attributes |
Handle_AIS_InteractiveContext | myCTX |
Standard_Boolean | myLoadDisplayed |
Standard_Boolean | myAcceptStdMode |
Standard_Boolean | myAcceptErase |
Handle_SelectMgr_SelectionManager | mySM |
Handle_StdSelect_ViewerSelector3d | myMainVS |
Handle_PrsMgr_PresentationManager3d | myMainPM |
TCollection_AsciiString | mySelName |
Handle_StdSelect_ViewerSelector3d | myCollVS |
AIS_DataMapOfSelStat | myActiveObjects |
Handle_SelectMgr_OrFilter | myFilters |
TColStd_ListOfInteger | myListOfStandardMode |
Handle_SelectMgr_Filter | myStdFilters [9] |
Standard_Boolean | myAutoHilight |
SelectMgr_IndexedMapOfOwner | myMapOfOwner |
Standard_Integer | mylastindex |
Standard_Integer | mylastgood |
Standard_Integer | myCurrentOwner |
TColStd_SequenceOfInteger | myDetectedSeq |
Standard_Integer | myCurDetected |
AIS_SequenceOfInteractive | myAISDetectedSeq |
Standard_Integer | myAISCurDetected |
Friends |
Standard_EXPORT Standard_Boolean | AIS_InteractiveContext::KeepTemporary (const Handle(AIS_InteractiveObject)&anIObj, const Standard_Integer InWhichLocal) |
| Changes the status of a temporary object. It will be
kept at the neutral point, i.e. put in the list of
displayed objects along withwith its temporary
attributes. These include display mode and
selection mode, for example.
Returns true if done.
inWhichLocal gives the local context in which anIObj
is displayed. By default, the index -1 refers to the last
Local Context opened.
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