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CALL_DEF_PICK Struct Reference
#include <InterfaceGraphic_Visual3d.hxx>
Data Fields
int
WsId
int
ViewId
int
x
int
y
CALL_DEF_WINDOW
DefWindow
struct {
float
aperture
int
order
int
depth
}
Context
struct {
int
depth
int
*
listid
int
*
listpickid
int
*
listelem
}
Pick
Field Documentation
float
CALL_DEF_PICK::aperture
struct { ... }
CALL_DEF_PICK::Context
CALL_DEF_WINDOW
CALL_DEF_PICK::DefWindow
int
CALL_DEF_PICK::depth
int
*
CALL_DEF_PICK::listelem
int
*
CALL_DEF_PICK::listid
int
*
CALL_DEF_PICK::listpickid
int
CALL_DEF_PICK::order
struct { ... }
CALL_DEF_PICK::Pick
int
CALL_DEF_PICK::ViewId
int
CALL_DEF_PICK::WsId
int
CALL_DEF_PICK::x
int
CALL_DEF_PICK::y
The documentation for this struct was generated from the following file:
InterfaceGraphic_Visual3d.hxx
Generated on Mon Aug 25 13:55:28 2008 for OpenCASCADE by
1.4.1