#include <Graphic3d_Texture1D.hxx>
Inheritance diagram for Graphic3d_Texture1D:
Public Member Functions | |
Standard_EXPORT Graphic3d_NameOfTexture1D | Name () const |
Returns the name of the predefined textures or NOT_1D_UNKNOWN when the name is given as a filename. . | |
Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Static Public Member Functions | |
static Standard_EXPORT Standard_Integer | NumberOfTextures () |
Returns the number of predefined textures. . | |
static Standard_EXPORT Standard_CString | TextureName (const Standard_Integer aRank) |
Returns the name of the predefined texture of rank <arank> . | |
Protected Member Functions | |
Standard_EXPORT | Graphic3d_Texture1D (const Handle(Graphic3d_StructureManager)&SM, const Standard_CString aFileName, const Graphic3d_TypeOfTexture aType) |
Standard_EXPORT | Graphic3d_Texture1D (const Handle(Graphic3d_StructureManager)&SM, const Graphic3d_NameOfTexture1D aName, const Graphic3d_TypeOfTexture aType) |
Private Attributes | |
Graphic3d_NameOfTexture1D | myName |
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Reimplemented from Graphic3d_TextureMap. Reimplemented in Graphic3d_Texture1Dmanual, and Graphic3d_Texture1Dsegment. |
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