#include <Standard.hxx>
#include <Handle_BRepBlend_AppFuncRoot.hxx>
#include <Handle_BRepBlend_Line.hxx>
#include <Standard_Address.hxx>
#include <Standard_Integer.hxx>
#include <math_Vector.hxx>
#include <Blend_Point.hxx>
#include <gp_Pnt.hxx>
#include <Approx_SweepFunction.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_Shape.hxx>