MPD client library. More...
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Functions | |
bool | mpd_send_current_song (struct mpd_connection *connection) |
mpd_malloc struct mpd_song * | mpd_run_current_song (struct mpd_connection *connection) |
bool | mpd_send_play (struct mpd_connection *connection) |
bool | mpd_run_play (struct mpd_connection *connection) |
bool | mpd_send_play_pos (struct mpd_connection *connection, unsigned song_pos) |
bool | mpd_run_play_pos (struct mpd_connection *connection, unsigned song_pos) |
bool | mpd_send_play_id (struct mpd_connection *connection, unsigned id) |
bool | mpd_run_play_id (struct mpd_connection *connection, unsigned song_id) |
bool | mpd_send_stop (struct mpd_connection *connection) |
bool | mpd_run_stop (struct mpd_connection *connection) |
bool | mpd_send_toggle_pause (struct mpd_connection *connection) |
bool | mpd_run_toggle_pause (struct mpd_connection *connection) |
bool | mpd_send_pause (struct mpd_connection *connection, bool mode) |
bool | mpd_run_pause (struct mpd_connection *connection, bool mode) |
bool | mpd_send_next (struct mpd_connection *connection) |
bool | mpd_run_next (struct mpd_connection *connection) |
bool | mpd_send_previous (struct mpd_connection *connection) |
bool | mpd_run_previous (struct mpd_connection *connection) |
bool | mpd_send_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t) |
bool | mpd_run_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t) |
bool | mpd_send_seek_id (struct mpd_connection *connection, unsigned id, unsigned t) |
bool | mpd_run_seek_id (struct mpd_connection *connection, unsigned song_id, unsigned t) |
bool | mpd_send_repeat (struct mpd_connection *connection, bool mode) |
bool | mpd_run_repeat (struct mpd_connection *connection, bool mode) |
bool | mpd_send_random (struct mpd_connection *connection, bool mode) |
bool | mpd_run_random (struct mpd_connection *connection, bool mode) |
bool | mpd_send_single (struct mpd_connection *connection, bool mode) |
bool | mpd_run_single (struct mpd_connection *connection, bool mode) |
bool | mpd_send_consume (struct mpd_connection *connection, bool mode) |
bool | mpd_run_consume (struct mpd_connection *connection, bool mode) |
bool | mpd_send_crossfade (struct mpd_connection *connection, unsigned seconds) |
bool | mpd_run_crossfade (struct mpd_connection *connection, unsigned seconds) |
bool | mpd_send_mixrampdb (struct mpd_connection *connection, float db) |
bool | mpd_run_mixrampdb (struct mpd_connection *connection, float db) |
bool | mpd_send_mixrampdelay (struct mpd_connection *connection, float seconds) |
bool | mpd_run_mixrampdelay (struct mpd_connection *connection, float seconds) |
MPD client library.
Controlling playback.
Do not include this header directly. Use mpd/client.h instead.
Definition in file player.h.
bool mpd_run_consume | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_run_crossfade | ( | struct mpd_connection * | connection, | |
unsigned | seconds | |||
) |
mpd_malloc struct mpd_song* mpd_run_current_song | ( | struct mpd_connection * | connection | ) | [read] |
Shortcut for mpd_send_currentsong() and mpd_recv_song().
connection | the connection to MPD |
bool mpd_run_mixrampdb | ( | struct mpd_connection * | connection, | |
float | db | |||
) |
bool mpd_run_mixrampdelay | ( | struct mpd_connection * | connection, | |
float | seconds | |||
) |
bool mpd_run_next | ( | struct mpd_connection * | connection | ) |
bool mpd_run_pause | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_run_play | ( | struct mpd_connection * | connection | ) |
bool mpd_run_play_id | ( | struct mpd_connection * | connection, | |
unsigned | song_id | |||
) |
bool mpd_run_play_pos | ( | struct mpd_connection * | connection, | |
unsigned | song_pos | |||
) |
bool mpd_run_previous | ( | struct mpd_connection * | connection | ) |
bool mpd_run_random | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_run_repeat | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_run_seek_id | ( | struct mpd_connection * | connection, | |
unsigned | song_id, | |||
unsigned | t | |||
) |
bool mpd_run_seek_pos | ( | struct mpd_connection * | connection, | |
unsigned | song_pos, | |||
unsigned | t | |||
) |
bool mpd_run_single | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_run_stop | ( | struct mpd_connection * | connection | ) |
bool mpd_run_toggle_pause | ( | struct mpd_connection * | connection | ) |
bool mpd_send_consume | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_send_crossfade | ( | struct mpd_connection * | connection, | |
unsigned | seconds | |||
) |
bool mpd_send_current_song | ( | struct mpd_connection * | connection | ) |
Fetches the currently selected song (the song referenced by status->song and status->songid).
bool mpd_send_mixrampdb | ( | struct mpd_connection * | connection, | |
float | db | |||
) |
bool mpd_send_mixrampdelay | ( | struct mpd_connection * | connection, | |
float | seconds | |||
) |
bool mpd_send_next | ( | struct mpd_connection * | connection | ) |
bool mpd_send_pause | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_send_play | ( | struct mpd_connection * | connection | ) |
Starts playing the current song from the beginning.
connection | the connection to MPD |
bool mpd_send_play_id | ( | struct mpd_connection * | connection, | |
unsigned | id | |||
) |
Starts playing the specified song from the beginning.
connection | the connection to MPD | |
id | the id of the song |
bool mpd_send_play_pos | ( | struct mpd_connection * | connection, | |
unsigned | song_pos | |||
) |
Starts playing the specified song from the beginning.
song_pos | the position of the song in the queue | |
connection | the connection to MPD |
bool mpd_send_previous | ( | struct mpd_connection * | connection | ) |
bool mpd_send_random | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_send_repeat | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_send_seek_id | ( | struct mpd_connection * | connection, | |
unsigned | id, | |||
unsigned | t | |||
) |
Seeks the specified song.
connection | the connection to MPD | |
id | the id of the song | |
t | the position within the song, in seconds |
bool mpd_send_seek_pos | ( | struct mpd_connection * | connection, | |
unsigned | song_pos, | |||
unsigned | t | |||
) |
Seeks the specified song.
connection | the connection to MPD | |
song_pos | the position of the song in the queue | |
t | the position within the song, in seconds |
bool mpd_send_single | ( | struct mpd_connection * | connection, | |
bool | mode | |||
) |
bool mpd_send_stop | ( | struct mpd_connection * | connection | ) |
bool mpd_send_toggle_pause | ( | struct mpd_connection * | connection | ) |
Toggles the pause mode by sending "pause" without arguments.
connection | the connection to MPD |