SignallingEngine Member List
This is the complete list of members for
SignallingEngine, including all inherited members.
build(const String &type, const NamedList ¶ms, bool init=false) | SignallingEngine | |
check(long maxwait=-1) | Lockable | [virtual] |
control(NamedList ¶ms) | SignallingEngine | |
count() | Mutex | [static] |
debugAt(int level) const | DebugEnabler | |
debugChain(const DebugEnabler *chain=0) | DebugEnabler | [inline] |
debugChained() const | DebugEnabler | [inline] |
debugCopy(const DebugEnabler *original=0) | DebugEnabler | |
debugEnabled() const | DebugEnabler | [inline] |
debugEnabled(bool enable) | DebugEnabler | [inline] |
DebugEnabler(int level=TelEngine::debugLevel(), bool enabled=true) | DebugEnabler | [inline] |
debugLevel() const | DebugEnabler | [inline] |
debugLevel(int level) | DebugEnabler | |
debugName() const | DebugEnabler | [inline] |
debugName(const char *name) | DebugEnabler | [inline, protected] |
destruct(Obj *&obj) | SignallingEngine | [inline, static] |
efficientTimedLock() | Mutex | [static] |
find(const String &name) | SignallingEngine | |
find(const String &name, const String &type, const SignallingComponent *start=0) | SignallingEngine | |
find(const SignallingComponent *component) | SignallingEngine | |
insert(SignallingComponent *component) | SignallingEngine | |
lock(long maxwait=-1) | Mutex | [virtual] |
locked() const | Mutex | [virtual] |
locks() | Mutex | [static] |
m_components | SignallingEngine | [protected] |
Mutex(bool recursive=false, const char *name=0) | Mutex | |
Mutex(const Mutex &original) | Mutex | |
operator=(const Mutex &original) | Mutex | |
owner() const | Mutex | |
recursive() const | Mutex | |
remove(SignallingComponent *component) | SignallingEngine | |
remove(const String &name) | SignallingEngine | |
SignallingComponent (defined in SignallingEngine) | SignallingEngine | [friend] |
SignallingEngine(const char *name="signalling") | SignallingEngine | |
SignallingThreadPrivate (defined in SignallingEngine) | SignallingEngine | [friend] |
start(const char *name="Sig Engine", Thread::Priority prio=Thread::Normal, unsigned long usec=0) | SignallingEngine | |
startUsingNow() | Lockable | [static] |
stop() | SignallingEngine | |
thread() const | SignallingEngine | |
tickDefault() const | SignallingEngine | [inline] |
tickSleep(unsigned long usec=1000000) | SignallingEngine | |
timerTick(const Time &when) | SignallingEngine | [protected, virtual] |
unlock() | Mutex | [virtual] |
unlockAll() | Lockable | [virtual] |
wait(unsigned long maxwait) | Lockable | [static] |
wait() | Lockable | [static] |
~DebugEnabler() (defined in DebugEnabler) | DebugEnabler | [inline] |
~Lockable() | Lockable | [virtual] |
~Mutex() | Mutex | |
~SignallingEngine() | SignallingEngine | [virtual] |