projectfullname = PhysicsFS
projectshortname = physfs
incsubdir = src
wikisubdir =
#readmesubdir = docs
apiprefixregex = PHYSFS_
mainincludefname = physfs.h
versionfname = src/physfs.h
versionmajorregex = \A\#define\s+PHYSFS_VER_MAJOR\s+(\d+)\Z
versionminorregex = \A\#define\s+PHYSFS_VER_MINOR\s+(\d+)\Z
versionmicroregex = \A\#define\s+PHYSFS_VER_PATCH\s+(\d+)\Z
#apipropertyregex = \A\s*\#\s*define\s+SDL_PROP_
selectheaderregex = \Aphysfs\.h\Z
wikidocsectionsym = PHYSFS_WIKI_DOCUMENTATION_SECTION
forceinlinesym = PHYSFS_FORCE_INLINE
deprecatedsym = PHYSFS_DEPRECATED
declspecsym = PHYSFS_DECL
callconvsym = PHYSFS_CALL
projecturl = https://icculus.org/physfs/
wikiurl = https://wiki.libsdl.org/
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
warn_about_missing = 0
#wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!)
wikiheaderfiletext = Defined in [<%fname%>](https://github.com/icculus/physfs/blob/main/src/%fname%)

manpageheaderfiletext = Defined in %fname%
#manpagesymbolfilterregex = \A[US]int\d+\Z

# All SDL_test_* headers become undefined categories, everything else just converts like SDL_audio.h -> Audio
# A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments.
#headercategoryeval = s/\ASDL_test_?.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();

quickrefenabled = 1
quickrefcategoryorder = PhysicsFS
quickreftitle = PhysicsFS API Quick Reference
quickrefurl = https://icculus.org/physfs/
quickrefdesc = The latest version of this document can be found at https://wiki.icculus.org/PhysicsFS3/QuickReference
#quickrefmacroregex = \A(SDL_PLATFORM_.*|SDL_.*_INTRINSICS|SDL_Atomic...Ref|SDL_assert.*?|SDL_COMPILE_TIME_ASSERT|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast)\Z

envvarenabled = 0

