JUCE
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Macros | |
#define | UNITY_AUDIO_PLUGIN_API_VERSION 0x010401 |
#define | UNITY_INTERFACE_API |
#define | UNITY_INTERFACE_EXPORT __attribute__ ((visibility("default"))) |
Typedefs | |
typedef int(* | createCallback) (UnityAudioEffectState *state) |
typedef int(* | releaseCallback) (UnityAudioEffectState *state) |
typedef int(* | resetCallback) (UnityAudioEffectState *state) |
typedef int(* | processCallback) (UnityAudioEffectState *state, float *inBuffer, float *outBuffer, unsigned int bufferSize, int numInChannels, int numOutChannels) |
typedef int(* | setPositionCallback) (UnityAudioEffectState *state, unsigned int pos) |
typedef int(* | setFloatParameterCallback) (UnityAudioEffectState *state, int index, float value) |
typedef int(* | getFloatParameterCallback) (UnityAudioEffectState *state, int index, float *value, char *valuestr) |
typedef int(* | getFloatBufferCallback) (UnityAudioEffectState *state, const char *name, float *buffer, int numsamples) |
typedef int(* | distanceAttenuationCallback) (UnityAudioEffectState *state, float distanceIn, float attenuationIn, float *attenuationOut) |
typedef void(* | renderCallback) (int eventId) |
Enumerations | |
enum | UnityAudioEffectDefinitionFlags { isSideChainTarget = 1 , isSpatializer = 2 , isAmbisonicDecoder = 4 , appliesDistanceAttenuation = 8 } |
enum | UnityAudioEffectStateFlags { stateIsPlaying = 1 , stateIsPaused = 2 , stateIsMuted = 8 , statIsSideChainTarget = 16 } |
enum | UnityEventModifiers { shift = 1 , control = 2 , alt = 4 , command = 8 , numeric = 16 , capsLock = 32 , functionKey = 64 } |
Functions | |
__attribute__ ((visibility("default"))) int UnityGetAudioEffectDefinitions(UnityAudioEffectDefinition ***definitionsPtr) | |
Variables | |
void * | textureHandle |
void int | w |
void int int | h |
float | x |
float float | y |
float float UnityEventModifiers | mods |
float float UnityEventModifiers int | button |
int | code |
int UnityEventModifiers const char * | name |
#define UNITY_AUDIO_PLUGIN_API_VERSION 0x010401 |
#define UNITY_INTERFACE_API |
#define UNITY_INTERFACE_EXPORT __attribute__ ((visibility("default"))) |
typedef int( * createCallback) (UnityAudioEffectState *state) |
typedef int( * releaseCallback) (UnityAudioEffectState *state) |
typedef int( * resetCallback) (UnityAudioEffectState *state) |
typedef int( * processCallback) (UnityAudioEffectState *state, float *inBuffer, float *outBuffer, unsigned int bufferSize, int numInChannels, int numOutChannels) |
typedef int( * setPositionCallback) (UnityAudioEffectState *state, unsigned int pos) |
typedef int( * setFloatParameterCallback) (UnityAudioEffectState *state, int index, float value) |
typedef int( * getFloatParameterCallback) (UnityAudioEffectState *state, int index, float *value, char *valuestr) |
typedef int( * getFloatBufferCallback) (UnityAudioEffectState *state, const char *name, float *buffer, int numsamples) |
typedef int( * distanceAttenuationCallback) (UnityAudioEffectState *state, float distanceIn, float attenuationIn, float *attenuationOut) |
typedef void( * renderCallback) (int eventId) |
enum UnityEventModifiers |
__attribute__ | ( | (visibility("default")) | ) |
void* textureHandle |
float float float w |
float float float float h |
float x |
Referenced by RectangleList< ValueType >::add(), RectanglePlacement::appliedTo(), Justification::appliedToRectangle(), Justification::applyToRectangle(), clampPixelComponents(), RectangleList< ValueType >::containsPoint(), dsp::FastMathApproximations::cos(), dsp::FastMathApproximations::cosh(), dsp::FastMathApproximations::exp(), Rectangle< ValueType >::findAreaContainingPoints(), PositionedGlyph::getBounds(), PositionedGlyph::getLeft(), Image::BitmapData::getPixelPointer(), PositionedGlyph::getRight(), dsp::Oscillator< SampleType >::initialise(), Rectangle< ValueType >::intersectRectangles(), EdgeTable::iterate(), dsp::FastMathApproximations::logNPlusOne(), maskPixelComponents(), dsp::Polynomial< FloatingType >::operator()(), dsp::Matrix< ElementType >::operator*=(), operator==(), AudioPlayHead::FrameRate::operator==(), AudioPlayHead::LoopPoints::operator==(), AudioPlayHead::TimeSignature::operator==(), dsp::FastMathApproximations::sin(), dsp::FastMathApproximations::sinh(), dsp::FastMathApproximations::tan(), dsp::FastMathApproximations::tanh(), AffineTransform::transformPoint(), AudioProcessorParameterWithIDAttributes::withAutomatable(), AudioProcessorValueTreeStateParameterAttributes::withAutomatable(), RangedAudioParameterAttributes< Derived, Value >::withAutomatable(), AudioPlayHead::FrameRate::withBaseRate(), AudioProcessorValueTreeStateParameterAttributes::withBoolean(), AudioProcessorParameterWithIDAttributes::withCategory(), AudioProcessorValueTreeStateParameterAttributes::withCategory(), RangedAudioParameterAttributes< Derived, Value >::withCategory(), AudioProcessorValueTreeStateParameterAttributes::withDiscrete(), AudioPlayHead::FrameRate::withDrop(), AudioProcessorParameterWithIDAttributes::withInverted(), AudioProcessorValueTreeStateParameterAttributes::withInverted(), RangedAudioParameterAttributes< Derived, Value >::withInverted(), AudioProcessorParameterWithIDAttributes::withLabel(), AudioProcessorValueTreeStateParameterAttributes::withLabel(), RangedAudioParameterAttributes< Derived, Value >::withLabel(), AudioProcessorParameterWithIDAttributes::withMeta(), AudioProcessorValueTreeStateParameterAttributes::withMeta(), RangedAudioParameterAttributes< Derived, Value >::withMeta(), AudioPlayHead::FrameRate::withPullDown(), AudioProcessorValueTreeStateParameterAttributes::withStringFromValueFunction(), RangedAudioParameterAttributes< Derived, Value >::withStringFromValueFunction(), AudioProcessorValueTreeStateParameterAttributes::withValueFromStringFunction(), and RangedAudioParameterAttributes< Derived, Value >::withValueFromStringFunction().
float float y |
Referenced by RectangleList< ValueType >::add(), RectanglePlacement::appliedTo(), Justification::appliedToRectangle(), Justification::applyToRectangle(), RectangleList< ValueType >::containsPoint(), Rectangle< ValueType >::findAreaContainingPoints(), PositionedGlyph::getBaselineY(), PositionedGlyph::getBottom(), Image::BitmapData::getLinePointer(), Image::BitmapData::getPixelPointer(), PositionedGlyph::getTop(), Rectangle< ValueType >::intersectRectangles(), EdgeTable::iterate(), dsp::Polynomial< FloatingType >::operator()(), and AffineTransform::transformPoint().
int UnityEventModifiers mods |
Referenced by KeyPress::getModifiers(), and TextEditorKeyMapper< CallbackClass >::invokeKeyFunction().
float float UnityEventModifiers int button |
int code |
Referenced by OpenGLGraphicsContextCustomShader::getFragmentShaderCode().
int UnityEventModifiers const char* name |
Referenced by DynamicLibrary::DynamicLibrary(), Identifier::getCharPointer(), XmlElement::getChildWithTagNameIterator(), AudioIODevice::getName(), SamplerSound::getName(), AudioProcessor::Bus::getName(), UnitTest::getName(), Typeface::getName(), GridItem::Property::getName(), CameraDevice::getName(), GridItem::Property::hasName(), Identifier::isNull(), Identifier::isValid(), Identifier::operator String::CharPointerType(), Identifier::operator StringRef(), Identifier::operator!=(), Identifier::operator<(), Identifier::operator<=(), Identifier::operator==(), Identifier::operator>(), Identifier::operator>=(), GridItem::Span::Span(), and Identifier::toString().