|
char ** | argv |
|
Uint32 | flags |
|
Uint32 | verbose |
|
const char * | videodriver |
|
int | display |
|
const char * | window_title |
|
const char * | window_icon |
|
Uint32 | window_flags |
|
int | window_x |
|
int | window_y |
|
int | window_w |
|
int | window_h |
|
int | window_minW |
|
int | window_minH |
|
int | window_maxW |
|
int | window_maxH |
|
int | logical_w |
|
int | logical_h |
|
float | scale |
|
int | depth |
|
int | refresh_rate |
|
int | num_windows |
|
SDL_Window ** | windows |
|
const char * | renderdriver |
|
Uint32 | render_flags |
|
SDL_bool | skip_renderer |
|
SDL_Renderer ** | renderers |
|
SDL_Texture ** | targets |
|
const char * | audiodriver |
|
SDL_AudioSpec | audiospec |
|
int | gl_red_size |
|
int | gl_green_size |
|
int | gl_blue_size |
|
int | gl_alpha_size |
|
int | gl_buffer_size |
|
int | gl_depth_size |
|
int | gl_stencil_size |
|
int | gl_double_buffer |
|
int | gl_accum_red_size |
|
int | gl_accum_green_size |
|
int | gl_accum_blue_size |
|
int | gl_accum_alpha_size |
|
int | gl_stereo |
|
int | gl_multisamplebuffers |
|
int | gl_multisamplesamples |
|
int | gl_retained_backing |
|
int | gl_accelerated |
|
int | gl_major_version |
|
int | gl_minor_version |
|
int | gl_debug |
|
int | gl_profile_mask |
|
The documentation for this struct was generated from the following file: