sig
type t = Gg.box2
val dim : int
type v = Gg.v2
type p = Gg.p2
type size = Gg.size2
type m = Gg.m2
val v : Gg.p2 -> Gg.size2 -> Gg.box2
val v_mid : Gg.p2 -> Gg.size2 -> Gg.Box2.t
val empty : Gg.box2
val o : Gg.box2 -> Gg.p2
val ox : Gg.box2 -> float
val oy : Gg.box2 -> float
val size : Gg.box2 -> Gg.Box2.size
val w : Gg.box2 -> float
val h : Gg.box2 -> float
val zero : Gg.box2
val unit : Gg.box2
val of_pts : Gg.p2 -> Gg.p2 -> Gg.box2
val min : Gg.box2 -> Gg.p2
val minx : Gg.box2 -> float
val miny : Gg.box2 -> float
val max : Gg.box2 -> Gg.p2
val maxx : Gg.box2 -> float
val maxy : Gg.box2 -> float
val mid : Gg.box2 -> Gg.p2
val midx : Gg.box2 -> float
val midy : Gg.box2 -> float
val bottom_left : Gg.box2 -> Gg.p2
val bottom_right : Gg.box2 -> Gg.p2
val top_left : Gg.box2 -> Gg.p2
val top_right : Gg.box2 -> Gg.p2
val area : Gg.box2 -> float
val inter : Gg.box2 -> Gg.box2 -> Gg.box2
val union : Gg.box2 -> Gg.box2 -> Gg.box2
val inset : Gg.v2 -> Gg.box2 -> Gg.box2
val round : Gg.box2 -> Gg.box2
val move : Gg.v2 -> Gg.box2 -> Gg.box2
val ltr : Gg.m2 -> Gg.box2 -> Gg.box2
val tr : Gg.m3 -> Gg.box2 -> Gg.box2
val map_f : (float -> float) -> Gg.box2 -> Gg.box2
val is_empty : Gg.box2 -> bool
val is_pt : Gg.box2 -> bool
val is_seg : Gg.box2 -> bool
val isects : Gg.box2 -> Gg.box2 -> bool
val subset : Gg.box2 -> Gg.box2 -> bool
val mem : Gg.p2 -> Gg.box2 -> bool
val equal : Gg.box2 -> Gg.box2 -> bool
val equal_f : (float -> float -> bool) -> Gg.box2 -> Gg.box2 -> bool
val compare : Gg.box2 -> Gg.box2 -> int
val compare_f : (float -> float -> int) -> Gg.box2 -> Gg.box2 -> int
val to_string : Gg.box2 -> string
val pp : Format.formatter -> Gg.box2 -> unit
val pp_f :
(Format.formatter -> float -> unit) ->
Format.formatter -> Gg.box2 -> unit
end