QVector2D Class

The QVector2D class represents a vector or vertex in 2D space. More...

Header: #include <QVector2D>
qmake: QT += gui
Since: Qt 4.6

Public Functions

QVector2D()
QVector2D(Qt::Initialization)
QVector2D(float xpos, float ypos)
QVector2D(const QPoint &point)
QVector2D(const QPointF &point)
QVector2D(const QVector3D &vector)
QVector2D(const QVector4D &vector)
float distanceToLine(const QVector2D &point, const QVector2D &direction) const
float distanceToPoint(const QVector2D &point) const
bool isNull() const
float length() const
float lengthSquared() const
void normalize()
QVector2D normalized() const
void setX(float x)
void setY(float y)
QPoint toPoint() const
QPointF toPointF() const
QVector3D toVector3D() const
QVector4D toVector4D() const
float x() const
float y() const
QVariant operator QVariant() const
QVector2D &operator*=(float factor)
QVector2D &operator*=(const QVector2D &vector)
QVector2D &operator+=(const QVector2D &vector)
QVector2D &operator-=(const QVector2D &vector)
QVector2D &operator/=(float divisor)
QVector2D &operator/=(const QVector2D &vector)
float &operator[](int i)
float operator[](int i) const

Static Public Members

float dotProduct(const QVector2D &v1, const QVector2D &v2)
bool qFuzzyCompare(const QVector2D &v1, const QVector2D &v2)
bool operator!=(const QVector2D &v1, const QVector2D &v2)
const QVector2D operator*(float factor, const QVector2D &vector)
const QVector2D operator*(const QVector2D &vector, float factor)
const QVector2D operator*(const QVector2D &v1, const QVector2D &v2)
const QVector2D operator+(const QVector2D &v1, const QVector2D &v2)
const QVector2D operator-(const QVector2D &v1, const QVector2D &v2)
const QVector2D operator-(const QVector2D &vector)
const QVector2D operator/(const QVector2D &vector, float divisor)
const QVector2D operator/(const QVector2D &vector, const QVector2D &divisor)
QDataStream &operator<<(QDataStream &stream, const QVector2D &vector)
bool operator==(const QVector2D &v1, const QVector2D &v2)
QDataStream &operator>>(QDataStream &stream, QVector2D &vector)

Detailed Description

The QVector2D class represents a vector or vertex in 2D space.

The QVector2D class can also be used to represent vertices in 2D space. We therefore do not need to provide a separate vertex class.

See also QVector3D, QVector4D, and QQuaternion.

Member Function Documentation

QVector2D::QVector2D()

Default constructs an instance of QVector2D.

QVector2D::QVector2D(Qt::Initialization)

Default constructs an instance of QVector2D.

QVector2D::QVector2D(float xpos, float ypos)

Default constructs an instance of QVector2D.

QVector2D::QVector2D(const QPoint &point)

Default constructs an instance of QVector2D.

QVector2D::QVector2D(const QPointF &point)

Default constructs an instance of QVector2D.

QVector2D::QVector2D(const QVector3D &vector)

Constructs a vector with x and y coordinates from a 3D vector. The z coordinate of vector is dropped.

See also toVector3D().

QVector2D::QVector2D(const QVector4D &vector)

Constructs a vector with x and y coordinates from a 3D vector. The z and w coordinates of vector are dropped.

See also toVector4D().

float QVector2D::distanceToLine(const QVector2D &point, const QVector2D &direction) const

Returns the distance that this vertex is from a line defined by point and the unit vector direction.

If direction is a null vector, then it does not define a line. In that case, the distance from point to this vertex is returned.

This function was introduced in Qt 5.1.

See also distanceToPoint().

float QVector2D::distanceToPoint(const QVector2D &point) const

Returns the distance from this vertex to a point defined by the vertex point.

This function was introduced in Qt 5.1.

See also distanceToLine().

[static] float QVector2D::dotProduct(const QVector2D &v1, const QVector2D &v2)

Returns the dot product of v1 and v2.

bool QVector2D::isNull() const

float QVector2D::length() const

Returns the length of the vector from the origin.

See also lengthSquared() and normalized().

float QVector2D::lengthSquared() const

Returns the squared length of the vector from the origin. This is equivalent to the dot product of the vector with itself.

See also length() and dotProduct().

void QVector2D::normalize()

Normalizes the currect vector in place. Nothing happens if this vector is a null vector or the length of the vector is very close to 1.

See also length() and normalized().

QVector2D QVector2D::normalized() const

Returns the normalized unit vector form of this vector.

If this vector is null, then a null vector is returned. If the length of the vector is very close to 1, then the vector will be returned as-is. Otherwise the normalized form of the vector of length 1 will be returned.

See also length() and normalize().

void QVector2D::setX(float x)

See also x().

void QVector2D::setY(float y)

See also y().

QPoint QVector2D::toPoint() const

QPointF QVector2D::toPointF() const

QVector3D QVector2D::toVector3D() const

Returns the 3D form of this 2D vector, with the z coordinate set to zero.

See also toVector4D() and toPoint().

QVector4D QVector2D::toVector4D() const

Returns the 4D form of this 2D vector, with the z and w coordinates set to zero.

See also toVector3D() and toPoint().

float QVector2D::x() const

See also setX().

float QVector2D::y() const

See also setY().

QVariant QVector2D::operator QVariant() const

Returns the 2D vector as a QVariant.

QVector2D &QVector2D::operator*=(float factor)

QVector2D &QVector2D::operator*=(const QVector2D &vector)

QVector2D &QVector2D::operator+=(const QVector2D &vector)

QVector2D &QVector2D::operator-=(const QVector2D &vector)

QVector2D &QVector2D::operator/=(float divisor)

QVector2D &QVector2D::operator/=(const QVector2D &vector)

float &QVector2D::operator[](int i)

float QVector2D::operator[](int i) const

Related Non-Members

bool qFuzzyCompare(const QVector2D &v1, const QVector2D &v2)

Returns true if v1 and v2 are equal, allowing for a small fuzziness factor for floating-point comparisons; false otherwise.

bool operator!=(const QVector2D &v1, const QVector2D &v2)

Returns true if v1 is not equal to v2; otherwise returns false. This operator uses an exact floating-point comparison.

const QVector2D operator*(float factor, const QVector2D &vector)

Returns a copy of the given vector, multiplied by the given factor.

See also QVector2D::operator*=().

const QVector2D operator*(const QVector2D &vector, float factor)

Returns a copy of the given vector, multiplied by the given factor.

See also QVector2D::operator*=().

const QVector2D operator*(const QVector2D &v1, const QVector2D &v2)

Multiplies the components of v1 by the corresponding components in v2.

const QVector2D operator+(const QVector2D &v1, const QVector2D &v2)

Returns a QVector2D object that is the sum of the given vectors, v1 and v2; each component is added separately.

See also QVector2D::operator+=().

const QVector2D operator-(const QVector2D &v1, const QVector2D &v2)

Returns a QVector2D object that is formed by subtracting v2 from v1; each component is subtracted separately.

See also QVector2D::operator-=().

const QVector2D operator-(const QVector2D &vector)

This is an overloaded function.

Returns a QVector2D object that is formed by changing the sign of the components of the given vector.

Equivalent to QVector2D(0,0) - vector.

const QVector2D operator/(const QVector2D &vector, float divisor)

Returns the QVector2D object formed by dividing all three components of the given vector by the given divisor.

See also QVector2D::operator/=().

const QVector2D operator/(const QVector2D &vector, const QVector2D &divisor)

Returns the QVector2D object formed by dividing components of the given vector by a respective components of the given divisor.

This function was introduced in Qt 5.5.

See also QVector2D::operator/=().

QDataStream &operator<<(QDataStream &stream, const QVector2D &vector)

Writes the given vector to the given stream and returns a reference to the stream.

See also Serializing Qt Data Types.

bool operator==(const QVector2D &v1, const QVector2D &v2)

Returns true if v1 is equal to v2; otherwise returns false. This operator uses an exact floating-point comparison.

QDataStream &operator>>(QDataStream &stream, QVector2D &vector)

Reads a 2D vector from the given stream into the given vector and returns a reference to the stream.

See also Serializing Qt Data Types.