28 #ifndef _SDL_platform_h
29 #define _SDL_platform_h
35 #if defined(__HAIKU__)
39 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
43 #if defined(_arch_dreamcast)
45 #define __DREAMCAST__ 1
47 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
51 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
55 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
59 #if (defined(linux) || defined(__linux) || defined(__linux__))
63 #if defined(ANDROID) || defined(__ANDROID__)
69 #if defined(__APPLE__)
71 #include "AvailabilityMacros.h"
72 #include "TargetConditionals.h"
76 #define __IPHONEOS__ 1
82 #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
83 # error SDL for Mac OS X only supports deploying on 10.5 and above.
88 #if defined(__NetBSD__)
92 #if defined(__OpenBSD__)
100 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
104 #if defined(__QNXNTO__)
108 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
112 #if defined(__sun) && defined(__SVR4)
114 #define __SOLARIS__ 1
117 #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
120 #if (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_)
121 #include <winapifamily.h>
122 #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
124 #define __WINDOWS__ 1
126 #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
132 #define __WINDOWS__ 1
136 #if defined(__WINDOWS__)
148 #if defined(__native_client__)
153 #if defined(__pnacl__)
158 #define __SDL_NOGETPROCADDR__