QEnvironmentLight Class

class Qt3DRender::QEnvironmentLight

Encapsulate an environment light object in a Qt 3D scene. More...

Header: #include <QEnvironmentLight>
qmake: QT += 3drender
Since: Qt 5.9
Instantiated By: EnvironmentLight
Inherits: Qt3DCore::QComponent

This class was introduced in Qt 5.9.

Detailed Description

QEnvironmentLight uses cubemaps to implement image-based lighting (IBL), a technique often used in conjunction with physically-based rendering (PBR). The cubemaps are typically expected be based on high dynamic range (HDR) images, with a suitable OpenGL format (such as RGBA16F) that can handle the increased range of values.

There are a variety of tools that can be used to produce the cubemaps needed by QEnvironmentLight. Some examples include

HDRI Haven provides many CC0-licensed HDR images that can be used as source material for the above tools.