Visual Basic | |
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Sub StretchEntities( _ ByVal DisplacementX As System.Double, _ ByVal DisplacementY As System.Double, _ ByVal DisplacementZ As System.Double, _ ByVal EntitiesArray As System.Object, _ ByVal CrossingBoxStartCornerDblArray As System.Object, _ ByVal CrossingBoxOppositeCornerDblArray As System.Object _ ) |
C# | |
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void StretchEntities( System.double DisplacementX, System.double DisplacementY, System.double DisplacementZ, System.object EntitiesArray, System.object CrossingBoxStartCornerDblArray, System.object CrossingBoxOppositeCornerDblArray ) |
JavaScript | |
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StretchEntities( DisplacementX : Number, DisplacementY : Number, DisplacementZ : Number, EntitiesArray : Array, CrossingBoxStartCornerDblArray : Array, CrossingBoxOppositeCornerDblArray : Array ) |
COM native C++ | |
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HRESULT StretchEntities( DOUBLE DisplacementX, DOUBLE DisplacementY, DOUBLE DisplacementZ, VARIANT EntitiesArray, VARIANT CrossingBoxStartCornerDblArray, VARIANT CrossingBoxOppositeCornerDblArray ) |
C++ | |
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DSRESULT StretchEntities( double DisplacementX, double DisplacementY, double DisplacementZ, const dsObjectPtrArray& EntitiesArray, const dsDoubleArray& CrossingBoxStartCornerDblArray, const dsDoubleArray& CrossingBoxOppositeCornerDblArray ) |
Parameters
- DisplacementX
- Distance to move the sketch entity's nodes along the x axis
- DisplacementY
- Distance to move the sketch entity's nodes along the y axis
- DisplacementZ
- Distance to move the sketch entity's nodes along the z axis
- EntitiesArray
- Array of entities to stretch (see Remarks)
- CrossingBoxStartCornerDblArray
- Array of the doubles of x, y, and z coordinates of the corner of the crossing rectangle that encloses the entity nodes to stretch
- CrossingBoxOppositeCornerDblArray
- Array of the doubles of x, y, and z coordinates of the opposite corner of the crossing rectangle that encloses the entity nodes to stretch
Fillet and Stretch Sketch Entities (JavaScript)
Fillet and Stretch Sketch Entities (VB.NET)
Fillet and Stretch Sketch Entities (C#)
Fillet and Stretch Sketch Entities (VBA)
Fillet and Stretch Sketch Entities (VB.NET)
Fillet and Stretch Sketch Entities (C#)
Fillet and Stretch Sketch Entities (VBA)
This method works like the DraftSight STRETCH command to change the position of a sketch entity's nodes. You can stretch Lines, PolyLine segments, Rays, Arcs, elliptical Arcs, and Splines.
ISketchManager Interface
ISketchManager Members
ISketchManager::CopyEntities Method
ISketchManager::ExtendEntities Method
ISketchManager::GetEntities Method
ISketchManager::MirrorEntities Method
ISketchManager::MoveEntities Method
ISketchManager::RotateEntities Method
ISketchManager::ScaleEntities Method
ISketchManager::TrimEntities Method
ISketchManager::ChamferEntities Method
ISketchManager::FilletEntities Method
ISketchManager Members
ISketchManager::CopyEntities Method
ISketchManager::ExtendEntities Method
ISketchManager::GetEntities Method
ISketchManager::MirrorEntities Method
ISketchManager::MoveEntities Method
ISketchManager::RotateEntities Method
ISketchManager::ScaleEntities Method
ISketchManager::TrimEntities Method
ISketchManager::ChamferEntities Method
ISketchManager::FilletEntities Method
DraftSight V1R1.4