Visual Basic | |
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Sub Pattern3DCircular( _ ByVal NumberItemsInPattern As System.Integer, _ ByVal AngleToFill As System.Double, _ ByVal RotatePatternElements As System.Boolean, _ ByVal CenterPoint As MathPoint, _ ByVal SecondPointOnAxis As MathPoint, _ ByVal EntitiesArray As System.Object _ ) |
C# | |
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void Pattern3DCircular( System.int NumberItemsInPattern, System.double AngleToFill, System.bool RotatePatternElements, MathPoint CenterPoint, MathPoint SecondPointOnAxis, System.object EntitiesArray ) |
JavaScript | |
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Pattern3DCircular( NumberItemsInPattern : Number, AngleToFill : Number, RotatePatternElements : Boolean, CenterPoint : dsMathPoint, SecondPointOnAxis : dsMathPoint, EntitiesArray : Array ) |
COM native C++ | |
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HRESULT Pattern3DCircular( LONG NumberItemsInPattern, DOUBLE AngleToFill, VARIANT_BOOL RotatePatternElements, IMathPoint* CenterPoint, IMathPoint* SecondPointOnAxis, VARIANT EntitiesArray ) |
C++ | |
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DSRESULT Pattern3DCircular( long NumberItemsInPattern, double AngleToFill, bool RotatePatternElements, dsMathPoint* CenterPoint, dsMathPoint* SecondPointOnAxis, const dsObjectPtrArray& EntitiesArray ) |
Parameters
- NumberItemsInPattern
- Number of items to pattern
- AngleToFill
- Angle to fill (see Remarks)
- RotatePatternElements
- True to rotate the entities when copied, false to not
- CenterPoint
- Center point of the rotation axis
- SecondPointOnAxis
- Second point on the rotation axis
- EntitiesArray
- Array of entities from which to create the circular pattern in 3D space
Type a positive number for a counterclockwise fill angle, or type a negative number for a clockwise fill angle.
ISketchManager Interface
ISketchManager Members
ISketchManager::PatternCircular Method ()
ISketchManager::Pattern3DLinear Method ()
ISketchManager::PatternLinear Method ()
ISketchManager Members
ISketchManager::PatternCircular Method ()
ISketchManager::Pattern3DLinear Method ()
ISketchManager::PatternLinear Method ()
DraftSight V1R4.0