ChamferEntities Method (ISketchManager) Send Feedback
See Also 
FirstPointOnEntityDblArray
Array of the doubles of x, y, and z coordinates of points on the entities in FirstEntityArray; these points define the sides of the entities that you want to chamfer
FirstEntityArray
Array of sketch entities to chamfer (see Remarks)
SecondPointOnEntityDblArray
Array of the doubles of x, y, and z coordinates of points on the entities in SecondEntityArray; these points define the sides of the entities that you want to chamfer
SecondEntityArray
Array of sketch entities to chamfer (see Remarks)
Connects two sketch entities that meet in a beveled corner.

Syntax

Visual Basic 
Sub ChamferEntities( _
   ByVal FirstPointOnEntityDblArray As System.Object, _
   ByVal FirstEntityArray As System.Object, _
   ByVal SecondPointOnEntityDblArray As System.Object, _
   ByVal SecondEntityArray As System.Object _
) 
C# 
void ChamferEntities( 
   System.object FirstPointOnEntityDblArray,
   System.object FirstEntityArray,
   System.object SecondPointOnEntityDblArray,
   System.object SecondEntityArray
)
JavaScript 
ChamferEntities( 
   FirstPointOnEntityDblArray : Array,
   FirstEntityArray : Array,
   SecondPointOnEntityDblArray : Array,
   SecondEntityArray : Array
)
COM native C++ 
HRESULT ChamferEntities( 
   VARIANT FirstPointOnEntityDblArray,
   VARIANT FirstEntityArray,
   VARIANT SecondPointOnEntityDblArray,
   VARIANT SecondEntityArray
) 
C++ 
DSRESULT ChamferEntities( 
   const dsDoubleArray& FirstPointOnEntityDblArray,
   const dsObjectPtrArray& FirstEntityArray,
   const dsDoubleArray& SecondPointOnEntityDblArray,
   const dsObjectPtrArray& SecondEntityArray
) 

Parameters

FirstPointOnEntityDblArray
Array of the doubles of x, y, and z coordinates of points on the entities in FirstEntityArray; these points define the sides of the entities that you want to chamfer
FirstEntityArray
Array of sketch entities to chamfer (see Remarks)
SecondPointOnEntityDblArray
Array of the doubles of x, y, and z coordinates of points on the entities in SecondEntityArray; these points define the sides of the entities that you want to chamfer
SecondEntityArray
Array of sketch entities to chamfer (see Remarks)

Remarks

This method works like the DraftSight CHAMFER command to chamfer sketch entities, except that entities are modified even if the specified points would not select the entities. Internally, the entity closest to the pick point is taken.

This method creates a chamfer for each FirstEntityArray[i] - SecondEntityArray[i] pair.

 

See Also

Availability

DraftSight V1R1.4